Modules
Enumerations | Various enumerations available for use in the API |
Isaac | The Isaac module |
KColor | Generic RGBA type NOTE: Despite the official documentation indicating the presence of class methods, there aren’t any. |
RNG | Provides Random Number Generation Calling RNG() will always give back an instance with the same starting seed NOTE If functions are called as such RNG():FuncName , there will be no randomisation. |
Seeds | Wraps the games RNG seed |
Classes
Entity | Base Class of any moving object, item, enemy, player or otherwise |
Vector | Vector type |