Module Enumerations
Various enumerations available for use in the API
Info:
-
ModCallbacks
-
Callbacks to call functions on given events
Fields:
- MC_NPC_UPDATE
Triggered upon an NPC update (not every frame)
- MC_POST_UPDATE
Triggered upon player update (not every frame)
- MC_POST_RENDER
Triggered after a render finishes. Graphical rendering should be done here
- MC_USE_ITEM
Triggered when the player uses an Active Item (e.g. Tammy’s Head)
- MC_POST_PEFFECT_UPDATE
UNK
- MC_USE_CARD
Triggered when the player uses a card
- MC_FAMILIAR_UPDATE
Triggered upon a familiars update (not every frame)
- MC_FAMILIAR_INIT
Triggered when a familiar is constructed and initialised (effectively, upon loading a game with a familiar, or getting a new one)
- MC_EVALUATE_CACHE
Triggered when the cache changes. This primarily means upon stat changes
- MC_POST_PLAYER_INIT
Triggered after the player is constructed and initialised (Game Start)
- MC_USE_PILL
Triggered when the player uses a pill
- MC_ENTITY_TAKE_DMG
Triggered when any Entity takes damage
- MC_POST_CURSE_EVAL
Triggered after the current floors curse is decided
- MC_INPUT_ACTION
Triggered upon input
- MC_LEVEL_GENERATOR
(NOT IMPLEMENTED)
- MC_POST_GAME_STARTED
Triggered once the game loads, and fades in
- MC_POST_GAME_END
Triggered after exit to menu, should be used for saving data
- MC_PRE_GAME_EXIT
Triggered after exit button is pressed, but before game exits
- MC_POST_NEW_LEVEL
Triggered on a new ROOM. This is likely to change
- MC_POST_NEW_ROOM
(NOT IMPLEMENTED)
- MC_GET_CARD
Triggered after a player picks up a card
- MC_GET_SHADER_PARAMS
Assumedly triggered whenever a shader is called
- MC_EXECUTE_CMD
Triggered upon executing a debug console command
-
EntityType
-
Represents all the usable Entity types
Fields:
- ENTITY_NULL
Nothing
- ENTITY_PLAYER
- ENTITY_TEAR
- ENTITY_FAMILIAR
- ENTITY_BOMBDROP
- ENTITY_PICKUP
Item, Coin, Card or Pill
- ENTITY_SLOT
Slot Machine
- ENTITY_LASER
- ENTITY_KNIFE
Mom’s Knife
- ENTITY_PROJECTILE
Blood Projectile
- ENTITY_GAPER
- ENTITY_GUSHER
- ENTITY_HORF
- ENTITY_FLY
- ENTITY_POOTER
- ENTITY_CLOTTY
- ENTITY_MULLIGAN
- ENTITY_SHOPKEEPER
- ENTITY_ATTACKFLY
- ENTITY_LARRYJR
- ENTITY_MONSTRO
- ENTITY_MAGGOT
- ENTITY_HIVE
- ENTITY_CHARGER
- ENTITY_GLOBIN
- ENTITY_BOOMFLY
- ENTITY_MAW
- ENTITY_HOST
- ENTITY_CHUB
- ENTITY_HOPPER
- ENTITY_BOIL
- ENTITY_SPITY
- ENTITY_BRAIN
- ENTITY_FIREPLACE
- ENTITY_LEAPER
- ENTITY_MRMAW
- ENTITY_GURDY
- ENTITY_BABY
- ENTITY_VIS
- ENTITY_GUTS
- ENTITY_KNIGHT
- ENTITY_STONEHEAD
- ENTITY_MONSTRO2
- ENTITY_POKY
- ENTITY_MOM
- ENTITY_SLOTH
- ENTITY_LUST
- ENTITY_WRATH
- ENTITY_GLUTTONY
- ENTITY_GREED
- ENTITY_ENVY
- ENTITY_PRIDE
- ENTITY_DOPLE
- ENTITY_FLAMINGHOPPER
- ENTITY_LEECH
- ENTITY_LUMP
- ENTITY_MEMBRAIN
- ENTITY_PARA_BITE
- ENTITY_FRED
- ENTITY_EYE
- ENTITY_SUCKER
- ENTITY_PIN
- ENTITY_FAMINE
- ENTITY_PESTILENCE
- ENTITY_WAR
- ENTITY_DEATH
- ENTITY_DUKE
- ENTITY_PEEP
- ENTITY_LOKI
- ENTITY_FISTULA_BIG
- ENTITY_FISTULA_MEDIUM
- ENTITY_FISTULA_SMALL
- ENTITY_BLASTOCYST_BIG
- ENTITY_BLASTOCYST_MEDIUM
- ENTITY_BLASTOCYST_SMALL
- ENTITY_EMBRYO
- ENTITY_MOMS_HEART
- ENTITY_GEMINI
- ENTITY_MOTER
- ENTITY_FALLEN
- ENTITY_HEADLESS_HORSEMAN
- ENTITY_HORSEMAN_HEAD
- ENTITY_SATAN
- ENTITY_SPIDER
- ENTITY_KEEPER
- ENTITY_GURGLE
- ENTITY_WALKINGBOIL
- ENTITY_BUTTLICKER
- ENTITY_HANGER
- ENTITY_SWARMER
- ENTITY_HEART
- ENTITY_MASK
- ENTITY_BIGSPIDER
- ENTITY_ETERNALFLY
- ENTITY_MASK_OF_INFAMY
- ENTITY_HEART_OF_INFAMY
- ENTITY_GURDY_JR
- ENTITY_WIDOW
- ENTITY_DADDYLONGLEGS
- ENTITY_ISAAC
- ENTITY_STONE_EYE
- ENTITY_CONSTANT_STONE_SHOOTER
- ENTITY_BRIMSTONE_HEAD
- ENTITY_MOBILE_HOST
- ENTITY_NEST
- ENTITY_BABY_LONG_LEGS
- ENTITY_CRAZY_LONG_LEGS
- ENTITY_FATTY
- ENTITY_FAT_SACK
- ENTITY_BLUBBER
- ENTITY_HALF_SACK
- ENTITY_DEATHS_HEAD
- ENTITY_MOMS_HAND
- ENTITY_FLY_L2
- ENTITY_SPIDER_L2
- ENTITY_SWINGER
- ENTITY_DIP
- ENTITY_WALL_HUGGER
- ENTITY_WIZOOB
- ENTITY_SQUIRT
- ENTITY_COD_WORM
- ENTITY_RING_OF_FLIES
- ENTITY_DINGA
- ENTITY_OOB
- ENTITY_BLACK_MAW
- ENTITY_SKINNY
- ENTITY_BONY
- ENTITY_HOMUNCULUS
- ENTITY_TUMOR
- ENTITY_CAMILLO_JR
- ENTITY_NERVE_ENDING
- ENTITY_SKINBALL
- ENTITY_MOM_HEAD
- ENTITY_ONE_TOOTH
- ENTITY_GAPING_MAW
- ENTITY_BROKEN_GAPING_MAW
- ENTITY_GURGLING
- ENTITY_SPLASHER
- ENTITY_GRUB
- ENTITY_WALL_CREEP
- ENTITY_RAGE_CREEP
- ENTITY_BLIND_CREEP
- ENTITY_CONJOINED_SPITTY
- ENTITY_ROUND_WORM
- ENTITY_POOP
- ENTITY_RAGLING
- ENTITY_FLESH_MOBILE_HOST
- ENTITY_PSY_HORF
- ENTITY_FULL_FLY
- ENTITY_TICKING_SPIDER
- ENTITY_BEGOTTEN
- ENTITY_NULLS
- ENTITY_PSY_TUMOR
- ENTITY_FLOATING_KNIGHT
- ENTITY_NIGHT_CRAWLER
- ENTITY_DART_FLY
- ENTITY_CONJOINED_FATTY
- ENTITY_FAT_BAT
- ENTITY_IMP
- ENTITY_THE_HAUNT
- ENTITY_DINGLE
- ENTITY_MEGA_MAW
- ENTITY_GATE
- ENTITY_MEGA_FATTY
- ENTITY_CAGE
- ENTITY_MAMA_GURDY
- ENTITY_DARK_ONE
- ENTITY_ADVERSARY
- ENTITY_POLYCEPHALUS
- ENTITY_MR_FRED
- ENTITY_URIEL
- ENTITY_GABRIEL
- ENTITY_THE_LAMB
- ENTITY_MEGA_SATAN
- ENTITY_MEGA_SATAN_2
- ENTITY_ROUNDY
- ENTITY_BLACK_BONY
- ENTITY_BLACK_GLOBIN
- ENTITY_BLACK_GLOBIN_HEAD
- ENTITY_BLACK_GLOBIN_BODY
- ENTITY_SWARM
- ENTITY_MEGA_CLOTTY
- ENTITY_BONE_KNIGHT
- ENTITY_CYCLOPIA
- ENTITY_RED_GHOST
- ENTITY_FLESH_DEATHS_HEAD
- ENTITY_MOMS_DEAD_HAND
- ENTITY_DUKIE
- ENTITY_ULCER
- ENTITY_MEATBALL
- ENTITY_PITFALL
- ENTITY_MOVABLE_TNT
- ENTITY_ULTRA_COIN
- ENTITY_ULTRA_DOOR
- ENTITY_CORN_MINE
- ENTITY_HUSH_FLY
- ENTITY_HUSH_GAPER
- ENTITY_HUSH_BOIL
- ENTITY_GREED_GAPER
- ENTITY_MUSHROOM
- ENTITY_POISON_MIND
- ENTITY_STONEY
- ENTITY_BLISTER
- ENTITY_THE_THING
- ENTITY_MINISTRO
- ENTITY_PORTAL
- ENTITY_STAIN
- ENTITY_BROWNIE
- ENTITY_FORSAKEN
- ENTITY_LITTLE_HORN
- ENTITY_RAG_MAN
- ENTITY_ULTRA_GREED
- ENTITY_HUSH
- ENTITY_HUSH_SKINLESS
- ENTITY_RAG_MEGA
- ENTITY_SISTERS_VIS
- ENTITY_BIG_HORN
- ENTITY_DELIRIUM
- ENTITY_EFFECT
Effect EffectVariant
- ENTITY_TEXT
See also:
-
GridEntityType
-
Entity’s placeable using the grid system
Fields:
- GRID_NULL
TODO
Nothing
- GRID_DECORATION
Add This
- GRID_ROCK
- GRID_ROCKB
- GRID_ROCKT
- GRID_ROCK_BOMB
- GRID_ROCK_ALT
- GRID_PIT
- GRID_SPIKES
- GRID_SPIKES_ONOFF
- GRID_SPIDERWEB
- GRID_LOCK
- GRID_TNT
- GRID_FIREPLACE
- GRID_POOP
- GRID_WALL
- GRID_DOOR
- GRID_TRAPDOOR
- GRID_STAIRS
- GRID_GRAVITY
- GRID_PRESSURE_PLATE
- GRID_STATUE
- GRID_ROCK_SS
-
EffectVariant
-
Variants of effects
Fields:
- EFFECT_NULL
- BOMB_EXPLOSION
- BLOOD_EXPLOSION
- FLY_EXPLOSION
- ROCK_PARTICLE
- BLOOD_PARTICLE
- DEVIL
- BLOOD_SPLAT
- LADDER
- ANGEL
- BLUE_FLAME
- BULLET_POOF
- TEAR_POOF_A
- TEAR_POOF_B
- CROSS_POOF
- POOF01
- POOF02
- POOF04
- BOMB_CRATER
- CRACK_THE_SKY
- SCYTHE_BREAK
- TINY_BUG
- CREEP_RED
- CREEP_GREEN
- CREEP_YELLOW
- CREEP_WHITE
- CREEP_BLACK
- WOOD_PARTICLE
- MONSTROS_TOOTH
- MOM_FOOT_STOMP
- TARGET
- ROCKET
- PLAYER_CREEP_LEMON_MISHAP
- TINY_FLY
- FART
- TOOTH_PARTICLE
- XRAY_WALL
- PLAYER_CREEP_HOLYWATER
- SPIDER_EXPLOSION
- HEAVEN_LIGHT_DOOR
- STARFLASH
- WATER_DROPLET
- BLOOD_GUSH
- POOP_EXPLOSION
- PLAYER_CREEP_WHITE
- PLAYER_CREEP_BLACK
- PLAYER_CREEP_RED
- TRINITY_SHIELD
- BATTERY
- HEART
- LASER_IMPACT
- HOT_BOMB_FIRE
- RED_CANDLE_FLAME
- PLAYER_CREEP_GREEN
- PLAYER_CREEP_HOLYWATER_TRAIL
- SPIKE
- CREEP_BROWN
- PULLING_EFFECT
- POOP_PARTICLE
- DUST_CLOUD
- BOOMERANG
- SHOCKWAVE
- ROCK_EXPLOSION
- WORM
- BEETLE
- WISP
- EMBER_PARTICLE
- SHOCKWAVE_DIRECTIONAL
- WALL_BUG
- BUTTERFLY
- BLOOD_DROP
- BRIMSTONE_SWIRL
- CRACKWAVE
- SHOCKWAVE_RANDOM
- ISAACS_CARPET
- BAR_PARTICLE
- DICE_FLOOR
- LARGE_BLOOD_EXPLOSION
- PLAYER_CREEP_LEMON_PARTY
- TEAR_POOF_SMALL
- TEAR_POOF_VERYSMALL
- FRIEND_BALL
- WOMB_TELEPORT
- SPEAR_OF_DESTINY
- EVIL_EYE
- DIAMOND_PARTICLE
- NAIL_PARTICLE
- FALLING_EMBER
- DARK_BALL_SMOKE_PARTICLE
- ULTRA_GREED_FOOTPRINT
- PLAYER_CREEP_PUDDLE_MILK
- MOMS_HAND
- PLAYER_CREEP_BLACKPOWDER
- PENTAGRAM_BLACKPOWDER
- CREEP_SLIPPERY_BROWN
- GOLD_PARTICLE
- HUSH_LASER
- IMPACT
- COIN_PARTICLE
- WATER_SPLASH
- HUSH_ASHES
- HUSH_LASER_UP
- BULLET_POOF_HUSH
- ULTRA_GREED_BLING
- FIREWORKS
-
PickupVariant
-
Pickup Variant
Fields:
- PICKUP_NULL
- PICKUP_HEART
- PICKUP_COIN
- PICKUP_KEY
- PICKUP_BOMB
- PICKUP_CHEST
- PICKUP_BOMBCHEST
- PICKUP_SPIKEDCHEST
- PICKUP_ETERNALCHEST
- PICKUP_LOCKEDCHEST
- PICKUP_GRAB_BAG
- PICKUP_PILL
- PICKUP_LIL_BATTERY
- PICKUP_COLLECTIBLE
- PICKUP_SHOPITEM
- PICKUP_TAROTCARD
- PICKUP_BIGCHEST
- PICKUP_TRINKET
- PICKUP_REDCHEST
- PICKUP_TROPHY
- PICKUP_BED
-
HeartSubType
-
Heart Types
Fields:
- HEART_FULL
- HEART_HALF
- HEART_SOUL
- HEART_ETERNAL
- HEART_DOUBLEPACK
1+1 Heart
- HEART_BLACK
- HEART_GOLDEN
- HEART_HALF_SOUL
- HEART_SCARED
Same as Red Hearts, but avoid the player
- HEART_BLENDED
-
CoinSubType
-
Coin Types
Fields:
- COIN_PENNY
- COIN_NICKEL
- COIN_DIME
- COIN_DOUBLEPACK
- COIN_LUCKYPENNY
- COIN_STICKYNICKEL
-
KeySubType
-
Key Types
Fields:
- KEY_NORMAL
- KEY_GOLDEN
- KEY_DOUBLEPACK
- KEY_CHARGED
-
ChestSubType
-
Chest Sub Types
Fields:
- CHEST_OPENED
- CHEST_CLOSED
-
BombSubType
-
Bomb Sub Types
Fields:
- BOMB_NORMAL
- BOMB_DOUBLEPACK
- BOMB_TROLL
- BOMB_GOLDEN
- BOMB_SUPERTROLL
-
PickupPrice.PickupPrice
-
Price of Devil Deals/Black Market Deals
Fields:
- PRICE_ONE_HEART
- PRICE_TWO_HEARTS
- PRICE_THREE_SOULHEARTS
- PRICE_FREE
-
Challenge.Challenge
-
Fields:
- CHALLENGE_NULL
- CHALLENGE_PITCH_BLACK
- CHALLENGE_HIGH_BROW
- CHALLENGE_HEAD_TRAUMA
- CHALLENGE_DARKNESS_FALLS
- CHALLENGE_THE_TANK
- CHALLENGE_SOLAR_SYSTEM
- CHALLENGE_SUICIDE_KING
- CHALLENGE_CAT_GOT_YOUR_TONGUE
- CHALLENGE_DEMO_MAN
- CHALLENGE_CURSED
- CHALLENGE_GLASS_CANNON
- CHALLENGE_WHEN_LIFE_GIVES_LEMONS
- CHALLENGE_BEANS
- CHALLENGE_ITS_IN_THE_CARDS
- CHALLENGE_SLOW_ROLL
- CHALLENGE_COMPUTER_SAVY
- CHALLENGE_WAKA_WAKA
- CHALLENGE_THE_HOST
- CHALLENGE_THE_FAMILY_MAN
- CHALLENGE_PURIST
- CHALLENGE_XXXXXXXXL
- CHALLENGE_SPEED
- CHALLENGE_BLUE_BOMBER
- CHALLENGE_PAY_TO_PLAY
- CHALLENGE_HAVE_A_HEART
- CHALLENGE_I_RULE
- CHALLENGE_BRAINS
- CHALLENGE_PRIDE_DAY
- CHALLENGE_ONANS_STREAK
- CHALLENGE_GUARDIAN
- CHALLENGE_BACKASSWARDS
- CHALLENGE_APRILS_FOOL
- CHALLENGE_POKEY_MANS
- CHALLENGE_ULTRA_HARD
- CHALLENGE_PONG
- NUM_CHALLENGES
-
BombVariant.BombVariant
-
Fields:
- BOMB_NORMAL
- BOMB_BIG
- BOMB_DECOY
- BOMB_TROLL
- BOMB_SUPERTROLL
- BOMB_POISON
- BOMB_POISON_BIG
- BOMB_SAD
- BOMB_HOT
- BOMB_BUTT
- BOMB_MR_MEGA
- BOMB_BOBBY
- BOMB_GLITTER
-
CacheFlag.CacheFlag
-
Fields:
- CACHE_DAMAGE
- CACHE_FIREDELAY
- CACHE_SHOTSPEED
- CACHE_RANGE
- CACHE_SPEED
- CACHE_TEARFLAG
- CACHE_TEARCOLOR
- CACHE_FLYING
- CACHE_WEAPON
- CACHE_FAMILIARS
- CACHE_LUCK
- CACHE_ALL
-
NpcState.NpcState
-
Fields:
- STATE_INIT
- STATE_APPEAR
- STATE_APPEAR_CUSTOM
- STATE_IDLE
- STATE_MOVE
- STATE_SUICIDE
- STATE_JUMP
- STATE_STOMP
- STATE_ATTACK
- STATE_ATTACK2
- STATE_ATTACK3
- STATE_ATTACK4
- STATE_SUMMON
- STATE_SUMMON2
- STATE_SUMMON3
- STATE_SPECIAL
- STATE_UNIQUE_DEATH
- STATE_DEATH
-
EntityGridCollisionClass.EntityGridCollisionClass
-
Fields:
- GRIDCOLL_NONE
- GRIDCOLL_WALLS_X
- GRIDCOLL_WALLS_Y
- GRIDCOLL_WALLS
- GRIDCOLL_BULLET
- GRIDCOLL_GROUND
- GRIDCOLL_NOPITS
-
EntityCollisionClass.EntityCollisionClass
-
Fields:
- ENTCOLL_NONE
- ENTCOLL_PLAYERONLY
- ENTCOLL_PLAYEROBJECTS
- ENTCOLL_ENEMIES
- ENTCOLL_ALL
Entity Flags
-
EntityFlag.EntityFlag
-
Fields:
- FLAG_NO_STATUS_EFFECTS
- FLAG_NO_INTERPOLATE
- FLAG_APPEAR
- FLAG_RENDER_FLOOR
- FLAG_NO_TARGET
- FLAG_FREEZE
- FLAG_POISON
- FLAG_SLOW
- FLAG_CHARM
- FLAG_CONFUSION
- FLAG_MIDAS_FREEZE
- FLAG_FEAR
- FLAG_BURN
- FLAG_RENDER_WALL
- FLAG_INTERPOLATION_UPDATE
- FLAG_APPLY_GRAVITY
- FLAG_NO_BLOOD_SPLASH
- FLAG_NO_REMOVE_ON_TEX_RENDER
- FLAG_NO_DEATH_TRIGGER
- FLAG_NO_SPIKE_DAMAGE
- FLAG_BOSSDEATH_TRIGGERED
- FLAG_DONT_OVERWRITE
- FLAG_SPAWN_STICKY_SPIDERS
- FLAG_SPAWN_BLACK_HP
- FLAG_SHRINK
- FLAG_NO_FLASH_ON_DAMAGE
- FLAG_NO_KNOCKBACK
- FLAG_SLIPPERY_PHYSICS
- FLAG_ADD_JAR_FLY
- FLAG_FRIENDLY
- FLAG_NO_PHYSICS_KNOCKBACK
- FLAG_DONT_COUNT_BOSS_HP
- FLAG_NO_SPRITE_UPDATE
- FLAG_CONTAGIOUS
- FLAG_BLEED_OUT
Damage types
-
DamageFlag.DamageFlag
-
Fields:
- DAMAGE_NOKILL
- DAMAGE_FIRE
- DAMAGE_EXPLOSION
- DAMAGE_LASER
- DAMAGE_ACID
- DAMAGE_RED_HEARTS
- DAMAGE_COUNTDOWN
- DAMAGE_SPIKES
- DAMAGE_CLONES
- DAMAGE_POOP
- DAMAGE_DEVIL
- DAMAGE_ISSAC_HEART
- DAMAGE_TNT
- DAMAGE_INVINCIBLE
- DAMAGE_SPAWN_FLY
- DAMAGE_POISON_BURN
- DAMAGE_CURSED_DOOR
- DAMAGE_TIMER
- DAMAGE_IV_BAG
- DAMAGE_PITFALL
- DAMAGE_CHEST
- DAMAGE_FAKE
-
SortingLayer.SortingLayer
-
Layer of sorting for Entities
Fields:
- SORTING_BACKGROUND
Background Level, behind Grid Entities (Creep, Rocks e.t.c.)
- SORTING_DOOR
Used by X-Ray Glasses Door animation
- SORTING_NORMAL
Normal layer, uses Y position to determine height
-
FamiliarVariant.FamiliarVariant
-
Familiars
Fields:
- FAMILIAR_NULL
- BROTHER_BOBBY
- DEMON_BABY
- LITTLE_CHUBBY
- LITTLE_GISH
- LITTLE_STEVEN
- ROBO_BABY
- SISTER_MAGGY
- ABEL
- GHOST_BABY
- HARLEQUIN_BABY
- RAINBOW_BABY
- ISAACS_HEAD
- BLUE_BABY_SOUL
- DEAD_BIRD
- EVES_BIRD_FOOT
- DADDY_LONGLEGS
- PEEPER
- BOMB_BAG
- SACK_OF_PENNIES
- LITTLE_CHAD
- RELIC
- BUM_FRIEND
- HOLY_WATER
- KEY_PIECE_1
- KEY_PIECE_2
- KEY_FULL
- FOREVER_ALONE
- DISTANT_ADMIRATION
- GUARDIAN_ANGEL
- FLY_ORBITAL
- SACRIFICIAL_DAGGER
- DEAD_CAT
- ONE_UP
- GUPPYS_HAIRBALL
- BLUE_FLY
- CUBE_OF_MEAT_1
- CUBE_OF_MEAT_2
- CUBE_OF_MEAT_3
- CUBE_OF_MEAT_4
- ISAACS_BODY
- SMART_FLY
- DRY_BABY
- JUICY_SACK
- ROBO_BABY_2
- ROTTEN_BABY
- HEADLESS_BABY
- LEECH
- MYSTERY_SACK
- BBF
- BOBS_BRAIN
- BEST_BUD
- LIL_BRIMSTONE
- ISAACS_HEART
- LIL_HAUNT
- DARK_BUM
- BIG_FAN
- SISSY_LONGLEGS
- PUNCHING_BAG
- GUILLOTINE
- BALL_OF_BANDAGES_1
- BALL_OF_BANDAGES_2
- BALL_OF_BANDAGES_3
- BALL_OF_BANDAGES_4
- BLUE_SPIDER
- MONGO_BABY
- SAMSONS_CHAINS
- CAINS_OTHER_EYE
- BLUEBABYS_ONLY_FRIEND
- SCISSORS
- GEMINI
- INCUBUS
- FATES_REWARD
- LIL_CHEST
- SWORN_PROTECTOR
- FRIEND_ZONE
- LOST_FLY
- CHARGED_BABY
- LIL_GURDY
- BUMBO
- CENSER
- KEY_BUM
- RUNE_BAG
- SERAPHIM
- GB_BUG
- SPIDER_MOD
- FARTING_BABY
- SUCCUBUS
- LIL_LOKI
- OBSESSED_FAN
- PAPA_FLY
- MILK
- MULTIDIMENSIONAL_BABY
- SUPER_BUM
- TONSIL
- BIG_CHUBBY
- DEPRESSION
- SHADE
- HUSHY
- LIL_MONSTRO
- KING_BABY
- FINGER
- YO_LISTEN
- ACID_BABY
- SPIDER_BABY
- SACK_OF_SACKS
- BROWN_NUGGET_POOTER
- BLOODSHOT_EYE
- MOMS_RAZOR
Locust Subtypes
-
LocustSubtypes.LocustSubtypes
-
Fields:
- LOCUST_OF_WRATH
- LOCUST_OF_PESTILENCE
- LOCUST_OF_FAMINE
- LOCUST_OF_DEATH
- LOCUST_OF_CONQUEST
Item types
-
ItemType.ItemType
-
Fields:
- ITEM_NULL
Nothing
- ITEM_PASSIVE
Passive
- ITEM_TRINKET
Trinket
- ITEM_ACTIVE
Active Item (Tammy’s Head e.t.c)
- ITEM_FAMILIAR
Familiar
Weapon types
-
WeaponType.WeaponType
-
Fields:
- WEAPON_TEARS
- WEAPON_BRIMSTONE
- WEAPON_LASER
- WEAPON_KNIFE
- WEAPON_BOMBS
- WEAPON_ROCKETS
- WEAPON_MONSTROS_LUNGS
- WEAPON_LUDOVICO_TECHNIQUE
- WEAPON_TECH_X
- NUM_WEAPON_TYPES
Active Item States
-
PlayerItemState.PlayerItemState
-
Fields:
- ITEMSTATE_NORMAL
- ITEMSTATE_CANDLE
- ITEMSTATE_SHOOP_DA_WHOOP
- ITEMSTATE_BOBS_ROTTEN_HEAD
- ITEMSTATE_DOCTORS_REMOTE
- ITEMSTATE_PONY
- ITEMSTATE_NOTCHEDAXE
- ITEMSTATE_BOOMERANG
- ITEMSTATE_CANNON
- ITEMSTATE_FRIENDBALL
Layers of player sprite
-
PlayerSpriteLayer.PlayerSpriteLayer
-
Fields:
- SPRITE_GLOW
- SPRITE_BODY
- SPRITE_BODY0
- SPRITE_BODY1
- SPRITE_HEAD
- SPRITE_HEAD0
- SPRITE_HEAD1
- SPRITE_HEAD2
- SPRITE_HEAD3
- SPRITE_HEAD4
- SPRITE_HEAD5
- SPRITE_TOP0
- SPRITE_EXTRA
- NUM_SPRITE_LAYERS
Multiplayer Baby Sub Types
-
BabySubType.BabySubType
-
Fields:
- BABY_UNASSIGNED
- BABY_SPIDER
- BABY_LOVE
- BABY_BLOAT
- BABY_WATER
- BABY_PSY
- BABY_CURSED
- BABY_TROLL
- BABY_YBAB
- BABY_COCKEYED
- BABY_HOST
- BABY_LOST
- BABY_CUTE
- BABY_CROW
- BABY_SHADOW
- BABY_GLASS
- BABY_GOLD
- BABY_CY
- BABY_BEAN
- BABY_MAG
- BABY_WRATH
- BABY_WRAPPED
- BABY_BEGOTTEN
- BABY_DEAD
- BABY_FIGHTING
- BABY_0
- BABY_GLITCH
- BABY_MAGNET
- BABY_BLACK
- BABY_RED
- BABY_WHITE
- BABY_BLUE
- BABY_RAGE
- BABY_CRY
- BABY_YELLOW
- BABY_LONG
- BABY_GREEN
- BABY_LIL
- BABY_BIG
- BABY_BROWN
- BABY_NOOSE
- BABY_HIVE
- BABY_BUDDY
- BABY_COLORFUL
- BABY_WHORE
- BABY_CRACKED
- BABY_DRIPPING
- BABY_BLINDING
- BABY_SUCKY
- BABY_DARK
- BABY_PICKY
- BABY_REVENGE
- BABY_BELIAL
- BABY_SALE
- BABY_GOAT
- BABY_SUPER_GREED
- BABY_MORT
- BABY_APOLLYON
- BABY_BASIC
Laser Offsets
-
LaserOffset.LaserOffset
-
Fields:
- LASER_TECH1_OFFSET
- LASER_TECH2_OFFSET
- LASER_TECH5_OFFSET
- LASER_SHOOP_OFFSET
- LASER_BRIMSTONE_OFFSET
- LASER_MOMS_EYE_OFFSET
- LASER_TRACTOR_BEAM_OFFSET
Not sure, may be another kind of callback
-
ActionTriggers.ActionTriggers
-
Fields:
- ACTIONTRIGGER_NONE
- ACTIONTRIGGER_BOMBPLACED
- ACTIONTRIGGER_MOVED
- ACTIONTRIGGER_SHOOTING
- ACTIONTRIGGER_CARDPILLUSED
- ACTIONTRIGGER_ITEMACTIVATED
- ACTIONTRIGGER_ITEMSDROPPED
Collision classes for Grid Entities
-
GridCollisionClass.GridCollisionClass
-
Fields:
- COLLISION_NONE
- COLLISION_PIT
- COLLISION_OBJECT
- COLLISION_SOLID
- COLLISION_WALL
- COLLISION_WALL_EXCEPT_PLAYER
Player and Enemy direction
-
Direction.Direction
-
Fields:
- NO_DIRECTION
- LEFT
- UP
- RIGHT
- DOWN
Chapters
-
LevelStage.LevelStage
-
Fields:
- STAGE_NULL
- STAGE1_1
- STAGE1_2
- STAGE2_1
- STAGE2_2
- STAGE3_1
- STAGE3_2
- STAGE4_1
- STAGE4_2
- STAGE4_3
- STAGE5
- STAGE6
- STAGE7
- NUM_STAGES
- STAGE1_GREED
- STAGE2_GREED
- STAGE3_GREED
- STAGE4_GREED
- STAGE5_GREED
- STAGE6_GREED
- STAGE7_GREED
Stage types
-
StageType.StageType
-
Fields:
- STAGETYPE_ORIGINAL
- STAGETYPE_WOTL
Stages from Wrath of The Lamb
- STAGETYPE_AFTERBIRTH
Stages from
- STAGETYPE_GREEDMODE
Stages from Greed Mode
Room Types
-
RoomType.RoomType
-
Fields:
- ROOM_NULL
TODO
- ROOM_DEFAULT
TODO
- ROOM_SHOP
- ROOM_ERROR
- ROOM_TREASURE
- ROOM_BOSS
- ROOM_MINIBOSS
- ROOM_SECRET
- ROOM_SUPERSECRET
- ROOM_ARCADE
- ROOM_CURSE
- ROOM_CHALLENGE
- ROOM_LIBRARY
- ROOM_SACRIFICE
- ROOM_DEVIL
- ROOM_ANGEL
- ROOM_DUNGEON
- ROOM_BOSSRUSH
- ROOM_ISAACS
Figure this one out
- ROOM_BARREN
Figure this one out
- ROOM_CHEST
- ROOM_DICE
- ROOM_BLACK_MARKET
- ROOM_GREED_EXIT
- NUM_ROOMTYPES
Room Shapes
-
RoomShape.RoomShape
-
Fields:
- ROOMSHAPE_1x1
- ROOMSHAPE_IH
- ROOMSHAPE_IV
- ROOMSHAPE_1x2
- ROOMSHAPE_IIV
- ROOMSHAPE_2x1
- ROOMSHAPE_IIH
- ROOMSHAPE_2x2
- ROOMSHAPE_LTL
- ROOMSHAPE_LTR
- ROOMSHAPE_LBL
- ROOMSHAPE_LBR
- NUM_ROOMSHAPES
Valid slots for doors The values suffixed with 0 are the top row, those with a suffix of 1 are for the 2nd row in large rooms
-
DoorSlot.DoorSlot
-
Fields:
- NO_DOOR_SLOT
- LEFT0
- UP0
- RIGHT0
- DOWN0
- LEFT1
- UP1
- RIGHT1
- DOWN1
- NUM_DOOR_SLOTS
Curses
-
LevelCurse.LevelCurse
-
Fields:
- CURSE_NONE
- CURSE_OF_DARKNESS
- CURSE_OF_LABYRINTH
- CURSE_OF_THE_LOST
- CURSE_OF_THE_UNKNOWN
- CURSE_OF_THE_CURSED
- CURSE_OF_MAZE
- CURSE_OF_BLIND
- NUM_CURSES
Valid players
-
PlayerType.PlayerType
-
Fields:
- PLAYER_ISAAC
- PLAYER_MAGDALENA
- PLAYER_CAIN
- PLAYER_JUDAS
- PLAYER_XXX
???/Blue Baby
- PLAYER_EVE
- PLAYER_SAMSON
- PLAYER_AZAZEL
- PLAYER_LAZARUS
- PLAYER_EDEN
- PLAYER_THELOST
- PLAYER_LAZARUS2
- PLAYER_BLACKJUDAS
- PLAYER_LILITH
- PLAYER_KEEPER
- PLAYER_APOLLYON
- NUM_PLAYER_TYPES
Player Transformations
-
PlayerForm.PlayerForm
-
Fields:
- PLAYERFORM_GUPPY
- PLAYERFORM_LORD_OF_THE_FLIES
- PLAYERFORM_MUSHROOM
- PLAYERFORM_ANGEL
- PLAYERFORM_BOB
- PLAYERFORM_DRUGS
- PLAYERFORM_MOM
- PLAYERFORM_BABY
- PLAYERFORM_EVIL_ANGEL
- PLAYERFORM_POOP
- PLAYERFORM_BOOK_WORM
- PLAYERFORM_ADULTHOOD
- PLAYERFORM_SPIDERBABY
- NUM_PLAYER_FORMS
Pill Colorings
-
PillColor.PillColor
-
Fields:
- PILL_NULL
- PILL_BLUE_BLUE
- PILL_WHITE_BLUE
- PILL_ORANGE_ORANGE
- PILL_WHITE_WHITE
- PILL_REDDOTS_RED
- PILL_PINK_RED
- PILL_BLUE_CADETBLUE
- PILL_YELLOW_ORANGE
- PILL_ORANGEDOTS_WHITE
- PILL_WHITE_AZURE
- PILL_BLACK_YELLOW
- PILL_WHITE_BLACK
- PILL_WHITE_YELLOW
- NUM_PILLS
Music Tracks
-
Music.Music
-
Fields:
- MUSIC_NULL
- MUSIC_BASEMENT
- MUSIC_CAVES
- MUSIC_DEPTHS
- MUSIC_CELLAR
- MUSIC_CATACOMBS
- MUSIC_NECROPOLIS
- MUSIC_WOMB_UTERO
- MUSIC_GAME_OVER
- MUSIC_BOSS
- MUSIC_CATHEDRAL
- MUSIC_SHEOL
- MUSIC_DARK_ROOM
- MUSIC_CHEST
- MUSIC_BURNING_BASEMENT
- MUSIC_FLOODED_CAVES
- MUSIC_DANK_DEPTHS
- MUSIC_SCARRED_WOMB
- MUSIC_BLUE_WOMB
- MUSIC_MOM_BOSS
- MUSIC_MOMS_HEART_BOSS
- MUSIC_ISAAC_BOSS
- MUSIC_SATAN_BOSS
- MUSIC_DARKROOM_BOSS
- MUSIC_BLUEBABY_BOSS
- MUSIC_BOSS2
- MUSIC_HUSH_BOSS
- MUSIC_ULTRAGREED_BOSS
- MUSIC_LIBRARY_ROOM
- MUSIC_SECRET_ROOM
- MUSIC_DEVIL_ROOM
- MUSIC_ANGEL_ROOM
- MUSIC_SHOP_ROOM
- MUSIC_ARCADE_ROOM
- MUSIC_BOSS_OVER
- MUSIC_CHALLENGE_FIGHT
- MUSIC_CREDITS
- MUSIC_TITLE
- MUSIC_TITLE_AFTERBIRTH
- MUSIC_JINGLE_BOSS
- MUSIC_JINGLE_BOSS_OVER
- MUSIC_JINGLE_HOLYROOM_FIND
- MUSIC_JINGLE_SECRETROOM_FIND
- MUSIC_JINGLE_TREASUREROOM_ENTRY_0
- MUSIC_JINGLE_TREASUREROOM_ENTRY_1
- MUSIC_JINGLE_TREASUREROOM_ENTRY_2
- MUSIC_JINGLE_TREASUREROOM_ENTRY_3
- MUSIC_JINGLE_CHALLENGE_ENTRY
- MUSIC_JINGLE_CHALLENGE_OUTRO
- MUSIC_JINGLE_GAME_OVER
- MUSIC_JINGLE_DEVILROOM_FIND
- MUSIC_JINGLE_GAME_START
- MUSIC_JINGLE_NIGHTMARE
- MUSIC_JINGLE_BOSS_OVER2
- MUSIC_JINGLE_HUSH_OVER
- MUSIC_INTRO_VOICEOVER
- MUSIC_EPILOGUE_VOICEOVER
- MUSIC_VOID
- MUSIC_VOID_BOSS
- NUM_MUSIC
Sound Effects
-
SoundEffect.SoundEffect
-
Fields:
- SOUND_NULL
- SOUND_1UP
- SOUND_BIRD_FLAP
- SOUND_BLOBBY_WIGGLE
- SOUND_INSECT_SWARM_LOOP
- SOUND_BLOOD_LASER
- SOUND_BLOOD_LASER_LARGE
- SOUND_BOOK_PAGE_TURN_12
- SOUND_BOSS_BUG_HISS
- SOUND_BOSS_GURGLE_ROAR
- SOUND_BOSS_LITE_GURGLE
- SOUND_BOSS_LITE_HISS
- SOUND_BOSS_LITE_ROAR
- SOUND_BOSS_LITE_SLOPPY_ROAR
- SOUND_BOSS_SPIT_BLOB_BARF
- SOUND_CHEST_DROP
- SOUND_CHEST_OPEN
- SOUND_CHOIR_UNLOCK
- SOUND_COIN_SLOT
- SOUND_CUTE_GRUNT
- SOUND_DEATH_BURST_LARGE
- SOUND_DEATH_BURST_SMALL
- SOUND_DEATH_CARD
- SOUND_DEVIL_CARD
- SOUND_DOOR_HEAVY_CLOSE
- SOUND_DOOR_HEAVY_OPEN
- SOUND_FART
- SOUND_FETUS_JUMP
- SOUND_FETUS_LAND
- SOUND_FIREDEATH_HISS
- SOUND_FLOATY_BABY_ROAR
- SOUND_FORESTBOSS_STOMPS
- SOUND_GASCAN_POUR
- SOUND_HELLBOSS_GROUNDPOUND
- SOUND_HOLY
- SOUND_ISAAC_HURT_GRUNT
- SOUND_CHILD_HAPPY_ROAR_SHORT
- SOUND_CHILD_ANGRY_ROAR
- SOUND_KEYPICKUP_GAUNTLET
- SOUND_KEY_DROP0
- SOUND_BABY_HURT
- SOUND_MAGGOT_BURST_OUT
- SOUND_MAGGOT_ENTER_GROUND
- SOUND_MEAT_FEET_SLOW0
- SOUND_MEAT_IMPACTS
- SOUND_MEAT_JUMPS
- SOUND_MEATY_DEATHS
- SOUND_MOM_VOX_DEATH
- SOUND_MOM_VOX_EVILLAUGH
- SOUND_MOM_VOX_FILTERED_DEATH_1
- SOUND_MOM_VOX_FILTERED_EVILLAUGH
- SOUND_MOM_VOX_FILTERED_HURT
- SOUND_MOM_VOX_FILTERED_ISAAC
- SOUND_MOM_VOX_GRUNT
- SOUND_MOM_VOX_HURT
- SOUND_MOM_VOX_ISAAC
- SOUND_MONSTER_GRUNT_0
- SOUND_MONSTER_GRUNT_1
- SOUND_MONSTER_GRUNT_2
- SOUND_MONSTER_GRUNT_4
- SOUND_MONSTER_GRUNT_5
- SOUND_MONSTER_ROAR_0
- SOUND_MONSTER_ROAR_1
- SOUND_MONSTER_ROAR_2
- SOUND_MONSTER_ROAR_3
- SOUND_MONSTER_YELL_A
- SOUND_MONSTER_YELL_B
- SOUND_POWERUP1
- SOUND_POWERUP2
- SOUND_POWERUP3
- SOUND_POWERUP_SPEWER
- SOUND_REDLIGHTNING_ZAP
- SOUND_ROCK_CRUMBLE
- SOUND_POT_BREAK
- SOUND_MUSHROOM_POOF
- SOUND_ROCKET_BLAST_DEATH
- SOUND_SMB_LARGE_CHEWS_4
- SOUND_SCARED_WHIMPER
- SOUND_SHAKEY_KID_ROAR
- SOUND_SINK_DRAIN_GURGLE
- SOUND_TEARIMPACTS
- SOUND_TEARS_FIRE
- SOUND_UNLOCK00
- SOUND_VAMP_GULP
- SOUND_WHEEZY_COUGH
- SOUND_SPIDER_COUGH
- SOUND_ZOMBIE_WALKER_KID
- SOUND_ANIMAL_SQUISH
- SOUND_ANGRY_GURGLE
- SOUND_BAND_AID_PICK_UP
- SOUND_BATTERYCHARGE
- SOUND_BEEP
- SOUND_BLOODBANK_SPAWN
- SOUND_BLOODSHOOT
- SOUND_BOIL_HATCH
- SOUND_BOSS1_EXPLOSIONS
- SOUND_BOSS2_BUBBLES
- SOUND_BOSS2INTRO_ERRORBUZZ
- SOUND_CASTLEPORTCULLIS
- SOUND_CHARACTER_SELECT_LEFT
- SOUND_CHARACTER_SELECT_RIGHT
- SOUND_DERP
- SOUND_DIMEDROP
- SOUND_DIMEPICKUP
- SOUND_FETUS_FEET
- SOUND_GOLDENKEY
- SOUND_GOOATTACH0
- SOUND_GOODEATH
- SOUND_HAND_LASERS
- SOUND_HEARTIN
- SOUND_HEARTOUT
- SOUND_HELL_PORTAL1
- SOUND_HELL_PORTAL2
- SOUND_ISAACDIES
- SOUND_ITEMRECHARGE
- SOUND_KISS_LIPS1
- SOUND_LEECH
- SOUND_MAGGOTCHARGE
- SOUND_MEATHEADSHOOT
- SOUND_METAL_BLOCKBREAK
- SOUND_NICKELDROP
- SOUND_NICKELPICKUP
- SOUND_PENNYDROP
- SOUND_PENNYPICKUP
- SOUND_PLOP
- SOUND_SATAN_APPEAR
- SOUND_SATAN_BLAST
- SOUND_SATAN_CHARGE_UP
- SOUND_SATAN_GROW
- SOUND_SATAN_HURT
- SOUND_SATAN_RISE_UP
- SOUND_SATAN_SPIT
- SOUND_SATAN_STOMP
- SOUND_SCAMPER
- SOUND_SHELLGAME
- SOUND_SLOTSPAWN
- SOUND_SPLATTER
- SOUND_STEAM_HALFSEC
- SOUND_STONESHOOT
- SOUND_WEIRD_WORM_SPIT
- SOUND_SUMMONSOUND
- SOUND_SUPERHOLY
- SOUND_THUMBS_DOWN
- SOUND_THUMBSUP
- SOUND_FIRE_BURN
- SOUND_HAPPY_RAINBOW
- SOUND_BOO_MAD
- SOUND_FART_GURG
- SOUND_FAT_GRUNT
- SOUND_FAT_WIGGLE
- SOUND_FIRE_RUSH
- SOUND_GHOST_ROAR
- SOUND_GHOST_SHOOT
- SOUND_GRROOWL
- SOUND_GURG_BARF
- SOUND_INHALE
- SOUND_LOW_INHALE
- SOUND_MEGA_PUKE
- SOUND_MOUTH_FULL
- SOUND_MULTI_SCREAM
- SOUND_SKIN_PULL
- SOUND_WHISTLE
- SOUND_DEVILROOM_DEAL
- SOUND_SPIDER_SPIT_ROAR
- SOUND_WORM_SPIT
- SOUND_LITTLE_SPIT
- SOUND_SATAN_ROOM_APPEAR
- SOUND_HEARTBEAT
- SOUND_HEARTBEAT_FASTER
- SOUND_HEARTBEAT_FASTEST
- SOUND_48_HR_ENERGY
- SOUND_ALGIZ
- SOUND_AMNESIA
- SOUND_ANZUS
- SOUND_BAD_GAS
- SOUND_BAD_TRIP
- SOUND_BALLS_OF_STEEL
- SOUND_BERKANO
- SOUND_BOMBS_ARE_KEY
- SOUND_CARD_VS_HUMAN
- SOUND_CHAOS_CARD
- SOUND_CREDIT_CARD
- SOUND_DAGAZ
- SOUND_DEATH
- SOUND_EHWAZ
- SOUND_EXPLOSIVE_DIAH
- SOUND_FULL_HP
- SOUND_HAGALAZ
- SOUND_HP_DOWN
- SOUND_HP_UP
- SOUND_HEMATEMISIS
- SOUND_I_FOUND_PILLS
- SOUND_JERA
- SOUND_JOKER
- SOUND_JUDGEMENT
- SOUND_JUSTICE
- SOUND_LEMON_PARTY
- SOUND_LUCK_DOWN
- SOUND_LUCK_UP
- SOUND_PARALYSIS
- SOUND_PERTHRO
- SOUND_PHEROMONES
- SOUND_PRETTY_FLY
- SOUND_PUBERTY
- SOUND_RUA_WIZ
- SOUND_RANGE_DOWN
- SOUND_RANGE_UP
- SOUND_RULES_CARD
- SOUND_SEE_4EVER
- SOUND_SPEED_DOWN
- SOUND_SPEED_UP
- SOUND_STRENGTH
- SOUND_SUICIDE_KING
- SOUND_TEARS_DOWN
- SOUND_TEARS_UP
- SOUND_TELEPILLS
- SOUND_TEMPERANCE
- SOUND_THE_CHARIOT
- SOUND_THE_DEVIL
- SOUND_THE_EMPEROR
- SOUND_EMPRESS
- SOUND_FOOL
- SOUND_HANGED_MAN
- SOUND_HERMIT
- SOUND_HIEROPHANT
- SOUND_HIGHT_PRIESTESS
- SOUND_THE_LOVERS
- SOUND_MAGICIAN
- SOUND_MOON
- SOUND_STARS
- SOUND_SUN
- SOUND_TOWER
- SOUND_WORLD
- SOUND_TWO_CLUBS
- SOUND_TWO_DIAMONDS
- SOUND_TWO_HEARTS
- SOUND_TWO_SPADES
- SOUND_WHEEL_OF_FORTUNE
- SOUND_RAGMAN_1
- SOUND_RAGMAN_2
- SOUND_RAGMAN_3
- SOUND_RAGMAN_4
- SOUND_FLUSH
- SOUND_WATER_DROP
- SOUND_WET_FEET
- SOUND_ADDICTED
- SOUND_DICE_SHARD
- SOUND_EMERGENCY
- SOUND_INFESTED_EXCL
- SOUND_INFESTED_QUEST
- SOUND_JAIL_CARD
- SOUND_LARGER
- SOUND_PERCS
- SOUND_POWER_PILL
- SOUND_QUESTION_MARK
- SOUND_RELAX
- SOUND_RETRO
- SOUND_SMALL
- SOUND_QQQ
- SOUND_DANGLE_WHISTLE
- SOUND_LITTLE_HORN_COUGH
- SOUND_LITTLE_HORN_GRUNT_1
- SOUND_LITTLE_HORN_GRUNT_2
- SOUND_THE_FORSAKEN_LAUGH
- SOUND_THE_FORSAKEN_SCREAM
- SOUND_THE_STAIN_BURST
- SOUND_BROWNIE_LAUGH
- SOUND_HUSH_ROAR
- SOUND_HUSH_GROWL
- SOUND_HUSH_LOW_ROAR
- SOUND_FRAIL_CHARGE
- SOUND_HUSH_CHARGE
- SOUND_MAW_OF_VOID
- SOUND_ULTRA_GREED_COIN_DESTROY
- SOUND_ULTRA_GREED_COINS_FALLING
- SOUND_ULTRA_GREED_DEATH_SCREAM
- SOUND_ULTRA_GREED_TURN_GOLD_1
- SOUND_ULTRA_GREED_TURN_GOLD_2
- SOUND_ULTRA_GREED_ROAR_1
- SOUND_ULTRA_GREED_ROAR_2
- SOUND_ULTRA_GREED_SPIT
- SOUND_ULTRA_GREED_PULL_SLOT
- SOUND_ULTRA_GREED_SLOT_SPIN_LOOP
- SOUND_ULTRA_GREED_SLOT_STOP
- SOUND_ULTRA_GREED_SLOT_WIN_LOOP_END
- SOUND_ULTRA_GREED_SLOT_WIN_LOOP
- SOUND_ULTRA_GREED_SPINNING
- SOUND_DOG_BARK
- SOUND_DOG_HOWELL
- SOUND_X_LAX
- SOUND_WRONG
- SOUND_VURP
- SOUND_SUNSHINE
- SOUND_SPADES
- SOUND_HORF
- SOUND_HOLY_CARD
- SOUND_HEARTS
- SOUND_GULP
- SOUND_FRIENDS
- SOUND_EXCITED
- SOUND_DROWSY
- SOUND_DIAMONDS
- SOUND_CLUBS
- SOUND_BLACK_RUNE
- NUM_SOUND_EFFECTS
Door States
-
DoorState.DoorState
-
Fields:
- STATE_INIT
Unknown
- STATE_CLOSED
Closed
- STATE_OPEN
Opened
- STATE_ONE_CHAIN
Half unlocked double lock door
- STATE_HALF_CRACKED
UNKNOWN (Anyone have any ideas?)
Door Types
-
DoorVariant.DoorVariant
-
Fields:
- DOOR_UNSPECIFIED
- DOOR_LOCKED
Locked
- DOOR_LOCKED_DOUBLE
Locked, needs 2 keys
- DOOR_LOCKED_CRACKED
Destroyed locked door
- DOOR_LOCKED_BARRED
Closed and unopenable with key
- DOOR_LOCKED_KEYFAMILIAR
- DOOR_LOCKED_GREED
Barred Doors from Greed Mode
- DOOR_HIDDEN
Doors to Secret Rooms
- DOOR_UNLOCKED
Open
Difficulty levels
-
Difficulty.Difficulty
-
Fields:
- DIFFICULTY_NORMAL
- DIFFICULTY_HARD
- DIFFICULTY_GREED
- DIFFICULTY_GREEDIER
State of current level
-
LevelStateFlag.LevelStateFlag
-
Fields:
- STATE_BUM_KILLED
- STATE_EVIL_BUM_KILLED
- STATE_REDHEART_DAMAGED
- STATE_BUM_LEFT
- STATE_EVIL_BUM_LEFT
- STATE_DAMAGED
- STATE_SHOPKEEPER_KILLED_LVL
- STATE_COMPASS_EFFECT
- STATE_MAP_EFFECT
- STATE_BLUE_MAP_EFFECT
- STATE_FULL_MAP_EFFECT
- STATE_GREED_LOST_PENALTY
- STATE_GREED_MONSTRO_SPAWNED
- STATE_ITEM_DUNGEON_FOUND
- STATE_MAMA_MEGA_USED
- NUM_STATE_FLAGS
Various game state flags
-
GameStateFlag.GameStateFlag
-
Fields:
- STATE_FAMINE_SPAWNED
- STATE_PESTILENCE_SPAWNED
- STATE_WAR_SPAWNED
- STATE_DEATH_SPAWNED
- STATE_BOSSPOOL_SWITCHED
- STATE_DEVILROOM_SPAWNED
- STATE_DEVILROOM_VISITED
- STATE_BOOK_REVELATIONS_USED
- STATE_BOOK_PICKED_UP
- STATE_WRATH_SPAWNED
- STATE_GLUTTONY_SPAWNED
- STATE_LUST_SPAWNED
- STATE_SLOTH_SPAWNED
- STATE_ENVY_SPAWNED
- STATE_PRIDE_SPAWNED
- STATE_GREED_SPAWNED
- STATE_SUPERGREED_SPAWNED
- STATE_DONATION_SLOT_BROKEN
- STATE_DONATION_SLOT_JAMMED
- STATE_HEAVEN_PATH
- STATE_REBIRTH_BOSS_SWITCHED
- STATE_HAUNT_SELECTED
- STATE_ADVERSARY_SELECTED
- STATE_MR_FRED_SELECTED
- STATE_MAMA_GURDY_SELECTED
- STATE_URIEL_SPAWNED
- STATE_GABRIEL_SPAWNED
- STATE_FALLEN_SPAWNED
- STATE_HEADLESS_HORSEMAN_SPAWNED
- STATE_KRAMPUS_SPAWNED
- STATE_DONATION_SLOT_BLOWN
- STATE_SHOPKEEPER_KILLED
- STATE_ULTRAPRIDE_SPAWNED
- STATE_BOSSRUSH_DONE
- STATE_GREED_SLOT_JAMMED
- STATE_AFTERBIRTH_BOSS_SWITCHED
- STATE_BROWNIE_SELECTED
- STATE_SUPERBUM_APPEARED
- STATE_BOSSRUSH_DOOR_SPAWNED
- STATE_BLUEWOMB_DOOR_SPAWNED
- STATE_BLUEWOMB_DONE
- STATE_HEART_BOMB_COIN_PICKED
- STATE_ABPLUS_BOSS_SWITCHED
- STATE_SISTERS_VIS_SELECTED
- NUM_STATE_FLAGS
Valid collectibles
-
CollectibleType.CollectibleType
-
Fields:
- COLLECTIBLE_NULL
- COLLECTIBLE_SAD_ONION
- COLLECTIBLE_INNER_EYE
- COLLECTIBLE_SPOON_BENDER
- COLLECTIBLE_MAXS_HEAD
- COLLECTIBLE_MY_REFLECTION
- COLLECTIBLE_NUMBER_ONE
- COLLECTIBLE_BLOOD_MARTYR
- COLLECTIBLE_BROTHER_BOBBY
- COLLECTIBLE_SKATOLE
- COLLECTIBLE_HALO_OF_FLIES
- COLLECTIBLE_ONE_UP
- COLLECTIBLE_MAGIC_MUSHROOM
- COLLECTIBLE_VIRUS
- COLLECTIBLE_ROID_RAGE
- COLLECTIBLE_HEART
- COLLECTIBLE_RAW_LIVER
- COLLECTIBLE_SKELETON_KEY
- COLLECTIBLE_DOLLAR
- COLLECTIBLE_BOOM
- COLLECTIBLE_TRANSCENDENCE
- COLLECTIBLE_COMPASS
- COLLECTIBLE_LUNCH
- COLLECTIBLE_DINNER
- COLLECTIBLE_DESSERT
- COLLECTIBLE_BREAKFAST
- COLLECTIBLE_ROTTEN_MEAT
- COLLECTIBLE_WOODEN_SPOON
- COLLECTIBLE_BELT
- COLLECTIBLE_MOMS_UNDERWEAR
- COLLECTIBLE_MOMS_HEELS
- COLLECTIBLE_MOMS_LIPSTICK
- COLLECTIBLE_WIRE_COAT_HANGER
- COLLECTIBLE_BIBLE
- COLLECTIBLE_BOOK_OF_BELIAL
- COLLECTIBLE_NECRONOMICON
- COLLECTIBLE_POOP
- COLLECTIBLE_MR_BOOM
- COLLECTIBLE_TAMMYS_HEAD
- COLLECTIBLE_MOMS_BRA
- COLLECTIBLE_KAMIKAZE
- COLLECTIBLE_MOMS_PAD
- COLLECTIBLE_BOBS_ROTTEN_HEAD
- COLLECTIBLE_PILLS_HERE
- COLLECTIBLE_TELEPORT
- COLLECTIBLE_YUM_HEART
- COLLECTIBLE_LUCKY_FOOT
- COLLECTIBLE_DOCTORS_REMOTE
- COLLECTIBLE_CUPIDS_ARROW
- COLLECTIBLE_SHOOP_DA_WHOOP
- COLLECTIBLE_STEVEN
- COLLECTIBLE_PENTAGRAM
- COLLECTIBLE_DR_FETUS
- COLLECTIBLE_MAGNETO
- COLLECTIBLE_TREASURE_MAP
- COLLECTIBLE_MOMS_EYE
- COLLECTIBLE_LEMON_MISHAP
- COLLECTIBLE_DISTANT_ADMIRATION
- COLLECTIBLE_BOOK_OF_SHADOWS
- COLLECTIBLE_059
- COLLECTIBLE_LADDER
- COLLECTIBLE_TAROT_CARD
- COLLECTIBLE_CHARM_VAMPIRE
- COLLECTIBLE_BATTERY
- COLLECTIBLE_STEAM_SALE
- COLLECTIBLE_ANARCHIST_COOKBOOK
- COLLECTIBLE_HOURGLASS
- COLLECTIBLE_SISTER_MAGGY
- COLLECTIBLE_TECHNOLOGY
- COLLECTIBLE_CHOCOLATE_MILK
- COLLECTIBLE_GROWTH_HORMONES
- COLLECTIBLE_MINI_MUSH
- COLLECTIBLE_ROSARY
- COLLECTIBLE_CUBE_OF_MEAT
- COLLECTIBLE_QUARTER
- COLLECTIBLE_PHD
- COLLECTIBLE_XRAY_VISION
- COLLECTIBLE_MY_LITTLE_UNICORN
- COLLECTIBLE_BOOK_REVELATIONS
- COLLECTIBLE_MARK
- COLLECTIBLE_PACT
- COLLECTIBLE_DEAD_CAT
- COLLECTIBLE_LORD_OF_THE_PIT
- COLLECTIBLE_THE_NAIL
- COLLECTIBLE_WE_NEED_GO_DEEPER
- COLLECTIBLE_DECK_OF_CARDS
- COLLECTIBLE_MONSTROS_TOOTH
- COLLECTIBLE_LOKIS_HORNS
- COLLECTIBLE_LITTLE_CHUBBY
- COLLECTIBLE_SPIDER_BITE
- COLLECTIBLE_SMALL_ROCK
- COLLECTIBLE_SPELUNKER_HAT
- COLLECTIBLE_SUPER_BANDAGE
- COLLECTIBLE_GAMEKID
- COLLECTIBLE_SACK_OF_PENNIES
- COLLECTIBLE_ROBO_BABY
- COLLECTIBLE_LITTLE_CHAD
- COLLECTIBLE_BOOK_OF_SIN
- COLLECTIBLE_RELIC
- COLLECTIBLE_LITTLE_GISH
- COLLECTIBLE_LITTLE_STEVEN
- COLLECTIBLE_HALO
- COLLECTIBLE_MOMS_BOTTLE_PILLS
- COLLECTIBLE_COMMON_COLD
- COLLECTIBLE_PARASITE
- COLLECTIBLE_D6
- COLLECTIBLE_MR_MEGA
- COLLECTIBLE_PINKING_SHEARS
- COLLECTIBLE_WAFER
- COLLECTIBLE_MONEY_IS_POWER
- COLLECTIBLE_MOMS_CONTACTS
- COLLECTIBLE_BEAN
- COLLECTIBLE_GUARDIAN_ANGEL
- COLLECTIBLE_DEMON_BABY
- COLLECTIBLE_MOMS_KNIFE
- COLLECTIBLE_OUIJA_BOARD
- COLLECTIBLE_NINE_VOLT
- COLLECTIBLE_DEAD_BIRD
- COLLECTIBLE_BRIMSTONE
- COLLECTIBLE_BLOOD_BAG
- COLLECTIBLE_ODD_MUSHROOM_RATE
- COLLECTIBLE_ODD_MUSHROOM_DAMAGE
- COLLECTIBLE_WHORE_OF_BABYLON
- COLLECTIBLE_MONSTER_MANUAL
- COLLECTIBLE_DEAD_SEA_SCROLLS
- COLLECTIBLE_BOBBY_BOMB
- COLLECTIBLE_RAZOR_BLADE
- COLLECTIBLE_FORGET_ME_NOW
- COLLECTIBLE_FOREVER_ALONE
- COLLECTIBLE_BUCKET_LARD
- COLLECTIBLE_PONY
- COLLECTIBLE_BOMB_BAG
- COLLECTIBLE_LUMP_OF_COAL
- COLLECTIBLE_GUPPYS_PAW
- COLLECTIBLE_GUPPYS_TAIL
- COLLECTIBLE_IV_BAG
- COLLECTIBLE_BEST_FRIEND
- COLLECTIBLE_REMOTE_DETONATOR
- COLLECTIBLE_STIGMATA
- COLLECTIBLE_MOMS_PURSE
- COLLECTIBLE_BOBS_CURSE
- COLLECTIBLE_PAGEANT_BOY
- COLLECTIBLE_SCAPULAR
- COLLECTIBLE_SPEED_BALL
- COLLECTIBLE_BUM_FRIEND
- COLLECTIBLE_GUPPYS_HEAD
- COLLECTIBLE_PRAYER_CARD
- COLLECTIBLE_NOTCHED_AXE
- COLLECTIBLE_INFESTATION
- COLLECTIBLE_IPECAC
- COLLECTIBLE_TOUGH_LOVE
- COLLECTIBLE_MULLIGAN
- COLLECTIBLE_TECHNOLOGY_2
- COLLECTIBLE_MUTANT_SPIDER
- COLLECTIBLE_CHEMICAL_PEEL
- COLLECTIBLE_PEEPER
- COLLECTIBLE_HABIT
- COLLECTIBLE_BLOODY_LUST
- COLLECTIBLE_CRYSTAL_BALL
- COLLECTIBLE_SPIRIT_NIGHT
- COLLECTIBLE_CRACK_THE_SKY
- COLLECTIBLE_ANKH
- COLLECTIBLE_CELTIC_CROSS
- COLLECTIBLE_GHOST_BABY
- COLLECTIBLE_CANDLE
- COLLECTIBLE_CAT_NINE_TAILS
- COLLECTIBLE_D20
- COLLECTIBLE_HARLEQUIN_BABY
- COLLECTIBLE_EPIC_FETUS
- COLLECTIBLE_POLYPHEMUS
- COLLECTIBLE_DADDY_LONGLEGS
- COLLECTIBLE_SPIDER_BUTT
- COLLECTIBLE_SACRIFICIAL_DAGGER
- COLLECTIBLE_MITRE
- COLLECTIBLE_RAINBOW_BABY
- COLLECTIBLE_DADS_KEY
- COLLECTIBLE_STEM_CELLS
- COLLECTIBLE_PORTABLE_SLOT
- COLLECTIBLE_HOLY_WATER
- COLLECTIBLE_FATE
- COLLECTIBLE_BLACK_BEAN
- COLLECTIBLE_WHITE_PONY
- COLLECTIBLE_SACRED_HEART
- COLLECTIBLE_TOOTH_PICKS
- COLLECTIBLE_HOLY_GRAIL
- COLLECTIBLE_DEAD_DOVE
- COLLECTIBLE_BLOOD_RIGHTS
- COLLECTIBLE_GUPPYS_HAIRBALL
- COLLECTIBLE_ABEL
- COLLECTIBLE_SMB_SUPER_FAN
- COLLECTIBLE_PYRO
- COLLECTIBLE_3_DOLLAR_BILL
- COLLECTIBLE_TELEPATHY_BOOK
- COLLECTIBLE_MEAT
- COLLECTIBLE_MAGIC_8_BALL
- COLLECTIBLE_MOMS_COIN_PURSE
- COLLECTIBLE_SQUEEZY
- COLLECTIBLE_JESUS_JUICE
- COLLECTIBLE_BOX
- COLLECTIBLE_MOMS_KEY
- COLLECTIBLE_MOMS_EYESHADOW
- COLLECTIBLE_IRON_BAR
- COLLECTIBLE_MIDAS_TOUCH
- COLLECTIBLE_HUMBLEING_BUNDLE
- COLLECTIBLE_FANNY_PACK
- COLLECTIBLE_SHARP_PLUG
- COLLECTIBLE_GUILLOTINE
- COLLECTIBLE_BALL_OF_BANDAGES
- COLLECTIBLE_CHAMPION_BELT
- COLLECTIBLE_BUTT_BOMBS
- COLLECTIBLE_GNAWED_LEAF
- COLLECTIBLE_SPIDERBABY
- COLLECTIBLE_GUPPYS_COLLAR
- COLLECTIBLE_LOST_CONTACT
- COLLECTIBLE_ANEMIC
- COLLECTIBLE_GOAT_HEAD
- COLLECTIBLE_CEREMONIAL_ROBES
- COLLECTIBLE_MOMS_WIG
- COLLECTIBLE_PLACENTA
- COLLECTIBLE_OLD_BANDAGE
- COLLECTIBLE_SAD_BOMBS
- COLLECTIBLE_RUBBER_CEMENT
- COLLECTIBLE_ANTI_GRAVITY
- COLLECTIBLE_PYROMANIAC
- COLLECTIBLE_CRICKETS_BODY
- COLLECTIBLE_GIMPY
- COLLECTIBLE_BLACK_LOTUS
- COLLECTIBLE_PIGGY_BANK
- COLLECTIBLE_MOMS_PERFUME
- COLLECTIBLE_MONSTROS_LUNG
- COLLECTIBLE_ABADDON
- COLLECTIBLE_BALL_OF_TAR
- COLLECTIBLE_STOP_WATCH
- COLLECTIBLE_TINY_PLANET
- COLLECTIBLE_INFESTATION_2
- COLLECTIBLE_235
- COLLECTIBLE_E_COLI
- COLLECTIBLE_DEATHS_TOUCH
- COLLECTIBLE_KEY_PIECE_1
- COLLECTIBLE_KEY_PIECE_2
- COLLECTIBLE_EXPERIMENTAL_TREATMENT
- COLLECTIBLE_CONTRACT_FROM_BELOW
- COLLECTIBLE_INFAMY
- COLLECTIBLE_TRINITY_SHIELD
- COLLECTIBLE_TECH_5
- COLLECTIBLE_20_20
- COLLECTIBLE_BLUE_MAP
- COLLECTIBLE_BFFS
- COLLECTIBLE_HIVE_MIND
- COLLECTIBLE_THERES_OPTIONS
- COLLECTIBLE_BOGO_BOMBS
- COLLECTIBLE_STARTER_DECK
- COLLECTIBLE_LITTLE_BAGGY
- COLLECTIBLE_MAGIC_SCAB
- COLLECTIBLE_BLOOD_CLOT
- COLLECTIBLE_SCREW
- COLLECTIBLE_HOT_BOMBS
- COLLECTIBLE_FIRE_MIND
- COLLECTIBLE_MISSING_NO
- COLLECTIBLE_DARK_MATTER
- COLLECTIBLE_BLACK_CANDLE
- COLLECTIBLE_PROPTOSIS
- COLLECTIBLE_MISSING_PAGE_2
- COLLECTIBLE_263
- COLLECTIBLE_SMART_FLY
- COLLECTIBLE_DRY_BABY
- COLLECTIBLE_JUICY_SACK
- COLLECTIBLE_ROBO_BABY_2
- COLLECTIBLE_ROTTEN_BABY
- COLLECTIBLE_HEADLESS_BABY
- COLLECTIBLE_LEECH
- COLLECTIBLE_MYSTERY_SACK
- COLLECTIBLE_BBF
- COLLECTIBLE_BOBS_BRAIN
- COLLECTIBLE_BEST_BUD
- COLLECTIBLE_LIL_BRIMSTONE
- COLLECTIBLE_ISAACS_HEART
- COLLECTIBLE_LIL_HAUNT
- COLLECTIBLE_DARK_BUM
- COLLECTIBLE_BIG_FAN
- COLLECTIBLE_SISSY_LONGLEGS
- COLLECTIBLE_PUNCHING_BAG
- COLLECTIBLE_HOW_TO_JUMP
- COLLECTIBLE_D100
- COLLECTIBLE_D4
- COLLECTIBLE_D10
- COLLECTIBLE_BLANK_CARD
- COLLECTIBLE_BOOK_OF_SECRETS
- COLLECTIBLE_BOX_OF_SPIDERS
- COLLECTIBLE_RED_CANDLE
- COLLECTIBLE_THE_JAR
- COLLECTIBLE_FLUSH
- COLLECTIBLE_SATANIC_BIBLE
- COLLECTIBLE_HEAD_OF_KRAMPUS
- COLLECTIBLE_BUTTER_BEAN
- COLLECTIBLE_MAGIC_FINGERS
- COLLECTIBLE_CONVERTER
- COLLECTIBLE_BLUE_BOX
- COLLECTIBLE_UNICORN_STUMP
- COLLECTIBLE_TAURUS
- COLLECTIBLE_ARIES
- COLLECTIBLE_CANCER
- COLLECTIBLE_LEO
- COLLECTIBLE_VIRGO
- COLLECTIBLE_LIBRA
- COLLECTIBLE_SCORPIO
- COLLECTIBLE_SAGITTARIUS
- COLLECTIBLE_CAPRICORN
- COLLECTIBLE_AQUARIUS
- COLLECTIBLE_PISCES
- COLLECTIBLE_EVES_MASCARA
- COLLECTIBLE_JUDAS_SHADOW
- COLLECTIBLE_MAGGYS_BOW
- COLLECTIBLE_HOLY_MANTLE
- COLLECTIBLE_THUNDER_THIGHS
- COLLECTIBLE_STRANGE_ATTRACTOR
- COLLECTIBLE_CURSED_EYE
- COLLECTIBLE_MYSTERIOUS_LIQUID
- COLLECTIBLE_GEMINI
- COLLECTIBLE_CAINS_OTHER_EYE
- COLLECTIBLE_BLUEBABYS_ONLY_FRIEND
- COLLECTIBLE_SAMSONS_CHAINS
- COLLECTIBLE_MONGO_BABY
- COLLECTIBLE_ISAACS_TEARS
- COLLECTIBLE_UNDEFINED
- COLLECTIBLE_SCISSORS
- COLLECTIBLE_BREATH_OF_LIFE
- COLLECTIBLE_POLAROID
- COLLECTIBLE_NEGATIVE
- COLLECTIBLE_LUDOVICO_TECHNIQUE
- COLLECTIBLE_SOY_MILK
- COLLECTIBLE_GODHEAD
- COLLECTIBLE_LAZARUS_RAGS
- COLLECTIBLE_MIND
- COLLECTIBLE_BODY
- COLLECTIBLE_SOUL
- COLLECTIBLE_DEAD_ONION
- COLLECTIBLE_BROKEN_WATCH
- COLLECTIBLE_BOOMERANG
- COLLECTIBLE_SAFETY_PIN
- COLLECTIBLE_CAFFEINE_PILL
- COLLECTIBLE_TORN_PHOTO
- COLLECTIBLE_BLUE_CAP
- COLLECTIBLE_LATCH_KEY
- COLLECTIBLE_MATCH_BOOK
- COLLECTIBLE_SYNTHOIL
- COLLECTIBLE_SNACK
- COLLECTIBLE_DIPLOPIA
- COLLECTIBLE_PLACEBO
- COLLECTIBLE_WOODEN_NICKEL
- COLLECTIBLE_TOXIC_SHOCK
- COLLECTIBLE_MEGA_BEAN
- COLLECTIBLE_GLASS_CANNON
- COLLECTIBLE_BOMBER_BOY
- COLLECTIBLE_CRACK_JACKS
- COLLECTIBLE_MOMS_PEARLS
- COLLECTIBLE_CAR_BATTERY
- COLLECTIBLE_BOX_OF_FRIENDS
- COLLECTIBLE_THE_WIZ
- COLLECTIBLE_8_INCH_NAILS
- COLLECTIBLE_INCUBUS
- COLLECTIBLE_FATES_REWARD
- COLLECTIBLE_LIL_CHEST
- COLLECTIBLE_SWORN_PROTECTOR
- COLLECTIBLE_FRIEND_ZONE
- COLLECTIBLE_LOST_FLY
- COLLECTIBLE_SCATTER_BOMBS
- COLLECTIBLE_STICKY_BOMBS
- COLLECTIBLE_EPIPHORA
- COLLECTIBLE_CONTINUUM
- COLLECTIBLE_MR_DOLLY
- COLLECTIBLE_CURSE_OF_THE_TOWER
- COLLECTIBLE_CHARGED_BABY
- COLLECTIBLE_DEAD_EYE
- COLLECTIBLE_HOLY_LIGHT
- COLLECTIBLE_HOST_HAT
- COLLECTIBLE_RESTOCK
- COLLECTIBLE_BURSTING_SACK
- COLLECTIBLE_NUMBER_TWO
- COLLECTIBLE_PUPULA_DUPLEX
- COLLECTIBLE_PAY_TO_PLAY
- COLLECTIBLE_EDENS_BLESSING
- COLLECTIBLE_FRIEND_BALL
- COLLECTIBLE_TEAR_DETONATOR
- COLLECTIBLE_LIL_GURDY
- COLLECTIBLE_BUMBO
- COLLECTIBLE_D12
- COLLECTIBLE_CENSER
- COLLECTIBLE_KEY_BUM
- COLLECTIBLE_RUNE_BAG
- COLLECTIBLE_SERAPHIM
- COLLECTIBLE_BETRAYAL
- COLLECTIBLE_ZODIAC
- COLLECTIBLE_SERPENTS_KISS
- COLLECTIBLE_MARKED
- COLLECTIBLE_TECH_X
- COLLECTIBLE_VENTRICLE_RAZOR
- COLLECTIBLE_TRACTOR_BEAM
- COLLECTIBLE_GODS_FLESH
- COLLECTIBLE_MAW_OF_VOID
- COLLECTIBLE_SPEAR_OF_DESTINY
- COLLECTIBLE_EXPLOSIVO
- COLLECTIBLE_CHAOS
- COLLECTIBLE_SPIDER_MOD
- COLLECTIBLE_FARTING_BABY
- COLLECTIBLE_GB_BUG
- COLLECTIBLE_D8
- COLLECTIBLE_PURITY
- COLLECTIBLE_ATHAME
- COLLECTIBLE_EMPTY_VESSEL
- COLLECTIBLE_EVIL_EYE
- COLLECTIBLE_LUSTY_BLOOD
- COLLECTIBLE_CAMBION_CONCEPTION
- COLLECTIBLE_IMMACULATE_CONCEPTION
- COLLECTIBLE_MORE_OPTIONS
- COLLECTIBLE_CROWN_OF_LIGHT
- COLLECTIBLE_DEEP_POCKETS
- COLLECTIBLE_SUCCUBUS
- COLLECTIBLE_FRUIT_CAKE
- COLLECTIBLE_TELEPORT_2
- COLLECTIBLE_BLACK_POWDER
- COLLECTIBLE_KIDNEY_BEAN
- COLLECTIBLE_GLOWING_HOUR_GLASS
- COLLECTIBLE_CIRCLE_OF_PROTECTION
- COLLECTIBLE_SACK_HEAD
- COLLECTIBLE_NIGHT_LIGHT
- COLLECTIBLE_OBSESSED_FAN
- COLLECTIBLE_MINE_CRAFTER
- COLLECTIBLE_PJS
- COLLECTIBLE_HEAD_OF_THE_KEEPER
- COLLECTIBLE_PAPA_FLY
- COLLECTIBLE_MULTIDIMENSIONAL_BABY
- COLLECTIBLE_GLITTER_BOMBS
- COLLECTIBLE_MY_SHADOW
- COLLECTIBLE_JAR_OF_FLIES
- COLLECTIBLE_LIL_LOKI
- COLLECTIBLE_MILK
- COLLECTIBLE_D7
- COLLECTIBLE_BINKY
- COLLECTIBLE_MOMS_BOX
- COLLECTIBLE_KIDNEY_STONE
- COLLECTIBLE_MEGA_SATANS_BREATH
- COLLECTIBLE_DARK_PRINCESS_CROWN
- COLLECTIBLE_APPLE
- COLLECTIBLE_LEAD_PENCIL
- COLLECTIBLE_DOG_TOOTH
- COLLECTIBLE_DEAD_TOOTH
- COLLECTIBLE_LINGER_BEAN
- COLLECTIBLE_SHARD_OF_GLASS
- COLLECTIBLE_METAL_PLATE
- COLLECTIBLE_EYE_OF_GREED
- COLLECTIBLE_TAROT_CLOTH
- COLLECTIBLE_VARICOSE_VEINS
- COLLECTIBLE_COMPOUND_FRACTURE
- COLLECTIBLE_POLYDACTYLY
- COLLECTIBLE_DADS_LOST_COIN
- COLLECTIBLE_MOLDY_BREAD
- COLLECTIBLE_CONE_HEAD
- COLLECTIBLE_BELLY_BUTTON
- COLLECTIBLE_SINUS_INFECTION
- COLLECTIBLE_GLAUCOMA
- COLLECTIBLE_PARASITOID
- COLLECTIBLE_EYE_OF_BELIAL
- COLLECTIBLE_SULFURIC_ACID
- COLLECTIBLE_GLYPH_OF_BALANCE
- COLLECTIBLE_ANALOG_STICK
- COLLECTIBLE_CONTAGION
- COLLECTIBLE_FINGER
- COLLECTIBLE_SHADE
- COLLECTIBLE_DEPRESSION
- COLLECTIBLE_HUSHY
- COLLECTIBLE_LIL_MONSTRO
- COLLECTIBLE_KING_BABY
- COLLECTIBLE_BIG_CHUBBY
- COLLECTIBLE_TONSIL
- COLLECTIBLE_PLAN_C
- COLLECTIBLE_D1
- COLLECTIBLE_VOID
- COLLECTIBLE_PAUSE
- COLLECTIBLE_SMELTER
- COLLECTIBLE_COMPOST
- COLLECTIBLE_DATAMINER
- COLLECTIBLE_CLICKER
- COLLECTIBLE_MAMA_MEGA
- COLLECTIBLE_WAIT_WHAT
- COLLECTIBLE_CROOKED_PENNY
- COLLECTIBLE_DULL_RAZOR
- COLLECTIBLE_POTATO_PEELER
- COLLECTIBLE_METRONOME
- COLLECTIBLE_DINF
- COLLECTIBLE_EDENS_SOUL
- COLLECTIBLE_ACID_BABY
- COLLECTIBLE_YO_LISTEN
- COLLECTIBLE_ADDERLINE
- COLLECTIBLE_JACOBS_LADDER
- COLLECTIBLE_GHOST_PEPPER
- COLLECTIBLE_EUTHANASIA
- COLLECTIBLE_CAMO_UNDIES
- COLLECTIBLE_DUALITY
- COLLECTIBLE_EUCHARIST
- COLLECTIBLE_SACK_OF_SACKS
- COLLECTIBLE_GREEDS_GULLET
- COLLECTIBLE_LARGE_ZIT
- COLLECTIBLE_LITTLE_HORN
- COLLECTIBLE_BROWN_NUGGET
- COLLECTIBLE_POKE_GO
- COLLECTIBLE_BACKSTABBER
- COLLECTIBLE_SHARP_STRAW
- COLLECTIBLE_MOMS_RAZOR
- COLLECTIBLE_BLOODSHOT_EYE
- COLLECTIBLE_DELIRIOUS
- COLLECTIBLE_ANGRY_FLY
- COLLECTIBLE_BLACK_HOLE
- COLLECTIBLE_BOZO
- COLLECTIBLE_BROKEN_MODEM
- COLLECTIBLE_MYSTERY_GIFT
- COLLECTIBLE_SPRINKLER
- COLLECTIBLE_FAST_BOMBS
- COLLECTIBLE_BUDDY_IN_A_BOX
- COLLECTIBLE_LIL_DELIRIUM
- COLLECTIBLE_JUMPER_CABLES
- COLLECTIBLE_COUPON
- COLLECTIBLE_TELEKINESIS
- COLLECTIBLE_MOVING_BOX
- COLLECTIBLE_TECHNOLOGY_ZERO
- COLLECTIBLE_LEPROCY
- NUM_COLLECTIBLES
Valid trinkets
-
TrinketType.TrinketType
-
Fields:
- TRINKET_NULL
- TRINKET_SWALLOWED_PENNY
- TRINKET_PETRIFIED_POOP
- TRINKET_AAA_BATTERY
- TRINKET_BROKEN_REMOTE
- TRINKET_PURPLE_HEART
- TRINKET_BROKEN_MAGNET
- TRINKET_ROSARY_BEAD
- TRINKET_CARTRIDGE
- TRINKET_PULSE_WORM
- TRINKET_WIGGLE_WORM
- TRINKET_RING_WORM
- TRINKET_FLAT_WORM
- TRINKET_STORE_CREDIT
- TRINKET_CALLUS
- TRINKET_LUCKY_ROCK
- TRINKET_MOMS_TOENAIL
- TRINKET_BLACK_LIPSTICK
- TRINKET_BIBLE_TRACT
- TRINKET_PAPER_CLIP
- TRINKET_MONKEY_PAW
- TRINKET_MYSTERIOUS_PAPER
- TRINKET_DAEMONS_TAIL
- TRINKET_MISSING_POSTER
- TRINKET_BUTT_PENNY
- TRINKET_MYSTERIOUS_CANDY
- TRINKET_HOOK_WORM
- TRINKET_WHIP_WORM
- TRINKET_BROKEN_ANKH
- TRINKET_FISH_HEAD
- TRINKET_PINKY_EYE
- TRINKET_PUSH_PIN
- TRINKET_LIBERTY_CAP
- TRINKET_UMBILICAL_CORD
- TRINKET_CHILDS_HEART
- TRINKET_CURVED_HORN
- TRINKET_RUSTED_KEY
- TRINKET_GOAT_HOOF
- TRINKET_MOMS_PEARL
- TRINKET_CANCER
- TRINKET_RED_PATCH
- TRINKET_MATCH_STICK
- TRINKET_LUCKY_TOE
- TRINKET_CURSED_SKULL
- TRINKET_SAFETY_CAP
- TRINKET_ACE_SPADES
- TRINKET_ISAACS_FORK
- TRINKET_POLAROID_OBSOLETE
- TRINKET_MISSING_PAGE
- TRINKET_BLOODY_PENNY
- TRINKET_BURNT_PENNY
- TRINKET_FLAT_PENNY
- TRINKET_COUNTERFEIT_PENNY
- TRINKET_TICK
- TRINKET_ISAACS_HEAD
- TRINKET_MAGGYS_FAITH
- TRINKET_JUDAS_TONGUE
- TRINKET_SOUL
- TRINKET_SAMSONS_LOCK
- TRINKET_CAINS_EYE
- TRINKET_EVES_BIRD_FOOT
- TRINKET_LEFT_HAND
- TRINKET_SHINY_ROCK
- TRINKET_SAFETY_SCISSORS
- TRINKET_RAINBOW_WORM
- TRINKET_TAPE_WORM
- TRINKET_LAZY_WORM
- TRINKET_CRACKED_DICE
- TRINKET_SUPER_MAGNET
- TRINKET_FADED_POLAROID
- TRINKET_LOUSE
- TRINKET_BOBS_BLADDER
- TRINKET_WATCH_BATTERY
- TRINKET_BLASTING_CAP
- TRINKET_STUD_FINDER
- TRINKET_ERROR
- TRINKET_POKER_CHIP
- TRINKET_BLISTER
- TRINKET_SECOND_HAND
- TRINKET_ENDLESS_NAMELESS
- TRINKET_BLACK_FEATHER
- TRINKET_BLIND_RAGE
- TRINKET_GOLDEN_HORSE_SHOE
- TRINKET_STORE_KEY
- TRINKET_RIB_OF_GREED
- TRINKET_KARMA
- TRINKET_LIL_LARVA
- TRINKET_MOMS_LOCKET
- TRINKET_NO
- TRINKET_CHILD_LEASH
- TRINKET_BROWN_CAP
- TRINKET_MECONIUM
- TRINKET_CRACKED_CROWN
- TRINKET_USED_DIAPER
- TRINKET_FISH_TAIL
- TRINKET_BLACK_TOOTH
- TRINKET_OUROBOROS_WORM
- TRINKET_TONSIL
- TRINKET_NOSE_GOBLIN
- TRINKET_SUPER_BALL
- TRINKET_VIBRANT_BULB
- TRINKET_DIM_BULB
- TRINKET_FRAGMENTED_CARD
- TRINKET_EQUALITY
- TRINKET_WISH_BONE
- TRINKET_BAG_LUNCH
- TRINKET_LOST_CORK
- TRINKET_CROW_HEART
- TRINKET_WALNUT
- TRINKET_DUCT_TAPE
- TRINKET_SILVER_DOLLAR
- TRINKET_BLOODY_CROWN
- TRINKET_PAY_TO_WIN
- TRINKET_LOCUST_OF_WRATH
- TRINKET_LOCUST_OF_PESTILENCE
- TRINKET_LOCUST_OF_FAMINE
- TRINKET_LOCUST_OF_DEATH
- TRINKET_LOCUST_OF_CONQUEST
- TRINKET_BAT_WING
- TRINKET_STEM_CELL
- TRINKET_HAIRPIN
- TRINKET_WOODEN_CROSS
- TRINKET_BUTTER
- TRINKET_FILIGREE_FEATHERS
- NUM_TRINKETS
Pill efects
-
PillEffect.PillEffect
-
Fields:
- PILLEFFECT_NULL
- PILLEFFECT_BAD_GAS
- PILLEFFECT_BAD_TRIP
- PILLEFFECT_BALLS_OF_STEEL
- PILLEFFECT_BOMBS_ARE_KEYS
- PILLEFFECT_EXPLOSIVE_DIARRHEA
- PILLEFFECT_FULL_HEALTH
- PILLEFFECT_HEALTH_DOWN
- PILLEFFECT_HEALTH_UP
- PILLEFFECT_I_FOUND_PILLS
- PILLEFFECT_PUBERTY
- PILLEFFECT_PRETTY_FLY
- PILLEFFECT_RANGE_DOWN
- PILLEFFECT_RANGE_UP
- PILLEFFECT_SPEED_DOWN
- PILLEFFECT_SPEED_UP
- PILLEFFECT_TEARS_DOWN
- PILLEFFECT_TEARS_UP
- PILLEFFECT_LUCK_DOWN
- PILLEFFECT_LUCK_UP
- PILLEFFECT_TELEPILLS
- PILLEFFECT_48HOUR_ENERGY
- PILLEFFECT_HEMATEMESIS
- PILLEFFECT_PARALYSIS
- PILLEFFECT_SEE_FOREVER
- PILLEFFECT_PHEROMONES
- PILLEFFECT_AMNESIA
- PILLEFFECT_LEMON_PARTY
- PILLEFFECT_WIZARD
- PILLEFFECT_PERCS
- PILLEFFECT_ADDICTED
- PILLEFFECT_RELAX
- PILLEFFECT_QUESTIONMARK
- PILLEFFECT_LARGER
- PILLEFFECT_SMALLER
- PILLEFFECT_INFESTED_EXCLAMATION
- PILLEFFECT_INFESTED_QUESTION
- PILLEFFECT_POWER
- PILLEFFECT_RETRO_VISION
- PILLEFFECT_FRIENDS_TILL_THE_END
- PILLEFFECT_X_LAX
- PILLEFFECT_SOMETHINGS_WRONG
- PILLEFFECT_IM_DROWSY
- PILLEFFECT_IM_EXCITED
- PILLEFFECT_GULP
- PILLEFFECT_HORF
- PILLEFFECT_SUNSHINE
- PILLEFFECT_VURP
- NUM_PILL_EFFECTS
Card types and names
-
Card.Card
-
Fields:
- CARD_RANDOM
- CARD_NULL
- CARD_FOOL
- CARD_MAGICIAN
- CARD_HIGH_PRIESTESS
- CARD_EMPRESS
- CARD_EMPEROR
- CARD_HIEROPHANT
- CARD_LOVERS
- CARD_CHARIOT
- CARD_JUSTICE
- CARD_HERMIT
- CARD_WHEEL_OF_FORTUNE
- CARD_STRENGTH
- CARD_HANGED_MAN
- CARD_DEATH
- CARD_TEMPERANCE
- CARD_DEVIL
- CARD_TOWER
- CARD_STARS
- CARD_MOON
- CARD_SUN
- CARD_JUDGEMENT
- CARD_WORLD
- CARD_CLUBS_2
- CARD_DIAMONDS_2
- CARD_SPADES_2
- CARD_HEARTS_2
- CARD_ACE_OF_CLUBS
- CARD_ACE_OF_DIAMONDS
- CARD_ACE_OF_SPADES
- CARD_ACE_OF_HEARTS
- CARD_JOKER
- RUNE_HAGALAZ
- RUNE_JERA
- RUNE_EHWAZ
- RUNE_DAGAZ
- RUNE_ANSUZ
- RUNE_PERTHRO
- RUNE_BERKANO
- RUNE_ALGIZ
- RUNE_BLANK
- RUNE_BLACK
- CARD_CHAOS
- CARD_CREDIT
- CARD_RULES
- CARD_HUMANITY
- CARD_SUICIDE_KING
- CARD_GET_OUT_OF_JAIL
- CARD_QUESTIONMARK
- CARD_DICE_SHARD
- CARD_EMERGENCY_CONTACT
- CARD_HOLY
- NUM_CARDS
Primairly visual attributes
-
TearVariant.TearVariant
-
Fields:
- BLUE
- BLOOD
- TOOTH
- METALLIC
- BOBS_HEAD
- FIRE_MIND
- DARK_MATTER
- MYSTERIOUS
- SCHYTHE
- CHAOS_CARD
- LOST_CONTACT
- CUPID_BLUE
- CUPID_BLOOD
- NAIL
- PUPULA
- PUPULA_BLOOD
- GODS_FLESH
- GODS_FLESH_BLOOD
- DIAMOND
- EXPLOSIVO
- COIN
- MULTIDIMENSIONAL
- STONE
- NAIL_BLOOD
- GLAUCOMA
- GLAUCOMA_BLOOD
- BOOGER
- EGG
- RAZOR
- BONE
- BLACK_TOOTH
- NEEDLE
- BELIAL
Flags added to tears for various effects
-
TearFlags.TearFlags
-
Fields:
- TEAR_NORMAL
Normal default tear
- TEAR_SPECTRAL
Passes through obstacles
- TEAR_PIERCING
- TEAR_HOMING
- TEAR_SLOW
- TEAR_POISON
- TEAR_FREEZE
- TEAR_SPLIT
- TEAR_GROW
- TEAR_BOMBERANG
Returns back, (My Reflection e.t.c.)
- TEAR_PERSISTENT
Continues if damage exceeds enemy health
- TEAR_WIGGLE
- TEAR_MIGAN
- TEAR_EXPLOSIVE
- TEAR_CHARM
- TEAR_CONFUSION
- TEAR_HP_DROP
- TEAR_ORBIT
- TEAR_WAIT
- TEAR_QUADSPLIT
- TEAR_BOUNCE
- TEAR_FEAR
- TEAR_SHRINK
- TEAR_BURN
- TEAR_ATTRACTOR
- TEAR_KNOCKBACK
- TEAR_PULSE
- TEAR_SPIRAL
- TEAR_FLAT
- TEAR_SAD_BOMB
- TEAR_BUTT_BOMB
- TEAR_GLITTER_BOMB
- TEAR_SQUARE
- TEAR_GLOW
- TEAR_GISH
- TEAR_SCATTER_BOMB
- TEAR_STICKY
- TEAR_CONTINUUM
- TEAR_LIGHT_FROM_HEAVEN
- TEAR_COIN_DROP
- TEAR_BLACK_HP_DROP
- TEAR_TRACTOR_BEAM
- TEAR_GODS_FLESH
- TEAR_GREED_COIN
- TEAR_MYSTERIOUS_LIQUID_CREEP
- TEAR_BIG_SPIRAL
- TEAR_PERMANENT_CONFUSION
- TEAR_BOOGER
- TEAR_EGG
- TEAR_ACID
- TEAR_BONE
- TEAR_BELIAL
- TEAR_MIDAS
- TEAR_NEEDLE
- TEAR_JACOBS
- TEAR_HORN
Little Horn tears
- TEAR_LASER
- TEAR_LUDO
Equivalent to the button used to trigger the mapped action
-
ButtonAction.ButtonAction
-
Used for the
MC_INPUT_ACTION
callback
Fields:
- ACTION_LEFT
- ACTION_RIGHT
- ACTION_UP
- ACTION_DOWN
- ACTION_SHOOTLEFT
- ACTION_SHOOTRIGHT
- ACTION_SHOOTUP
- ACTION_SHOOTDOWN
- ACTION_BOMB
- ACTION_ITEM
- ACTION_PILLCARD
- ACTION_DROP
- ACTION_PAUSE
- ACTION_MAP
- ACTION_MENUCONFIRM
- ACTION_MENUBACK
- ACTION_RESTART
- ACTION_FULLSCREEN
- ACTION_MUTE
- ACTION_JOINMULTIPLAYER
- ACTION_MENULEFT
- ACTION_MENURIGHT
- ACTION_MENUUP
- ACTION_MENUDOWN
- ACTION_MENULT
- ACTION_MENURT
- ACTION_MENUTAB
See also:
Mapped directly to keyboard keys
-
Keyboard.Keyboard
-
Fields:
- KEY_SPACE
- KEY_APOSTROPHE
- KEY_COMMA
- KEY_MINUS
- KEY_PERIOD
- KEY_SLASH
- KEY_0
- KEY_1
- KEY_2
- KEY_3
- KEY_4
- KEY_5
- KEY_6
- KEY_7
- KEY_8
- KEY_9
- KEY_SEMICOLON
- KEY_EQUAL
- KEY_A
- KEY_B
- KEY_C
- KEY_D
- KEY_E
- KEY_F
- KEY_G
- KEY_H
- KEY_I
- KEY_J
- KEY_K
- KEY_L
- KEY_M
- KEY_N
- KEY_O
- KEY_P
- KEY_Q
- KEY_R
- KEY_S
- KEY_T
- KEY_U
- KEY_V
- KEY_W
- KEY_X
- KEY_Y
- KEY_Z
- KEY_LEFT_BRACKET
- KEY_BACKSLASH
- KEY_RIGHT_BRACKET
- KEY_GRAVE_ACCENT
- KEY_WORLD_1
- KEY_WORLD_2
- KEY_ESCAPE
- KEY_ENTER
- KEY_TAB
- KEY_BACKSPACE
- KEY_INSERT
- KEY_DELETE
- KEY_RIGHT
- KEY_LEFT
- KEY_DOWN
- KEY_UP
- KEY_PAGE_UP
- KEY_PAGE_DOWN
- KEY_HOME
- KEY_END
- KEY_CAPS_LOCK
- KEY_SCROLL_LOCK
- KEY_NUM_LOCK
- KEY_PRINT_SCREEN
- KEY_PAUSE
- KEY_F1
- KEY_F2
- KEY_F3
- KEY_F4
- KEY_F5
- KEY_F6
- KEY_F7
- KEY_F8
- KEY_F9
- KEY_F10
- KEY_F11
- KEY_F12
- KEY_F13
- KEY_F14
- KEY_F15
- KEY_F16
- KEY_F17
- KEY_F18
- KEY_F19
- KEY_F20
- KEY_F21
- KEY_F22
- KEY_F23
- KEY_F24
- KEY_F25
- KEY_KP_0
- KEY_KP_1
- KEY_KP_2
- KEY_KP_3
- KEY_KP_4
- KEY_KP_5
- KEY_KP_6
- KEY_KP_7
- KEY_KP_8
- KEY_KP_9
- KEY_KP_DECIMAL
- KEY_KP_DIVIDE
- KEY_KP_MULTIPLY
- KEY_KP_SUBTRACT
- KEY_KP_ADD
- KEY_KP_ENTER
- KEY_KP_EQUAL
- KEY_LEFT_SHIFT
- KEY_LEFT_CONTROL
- KEY_LEFT_ALT
- KEY_LEFT_SUPER
- KEY_RIGHT_SHIFT
- KEY_RIGHT_CONTROL
- KEY_RIGHT_ALT
- KEY_RIGHT_SUPER
- KEY_MENU
Mouse buttons
-
Mouse.Mouse
-
Fields:
- MOUSE_BUTTON_1
- MOUSE_BUTTON_2
- MOUSE_BUTTON_3
- MOUSE_BUTTON_4
- MOUSE_BUTTON_5
- MOUSE_BUTTON_6
- MOUSE_BUTTON_7
- MOUSE_BUTTON_8
- MOUSE_BUTTON_LAST
- MOUSE_BUTTON_LEFT
- MOUSE_BUTTON_RIGHT
- MOUSE_BUTTON_MIDDLE
-
InputHook.InputHook
-
Represents the reason for
MC_INPUT_ACTION
being triggered
Fields:
- IS_ACTION_PRESSED
- IS_ACTION_TRIGGERED
- GET_ACTION_VALUE
See also:
-
SeedEffect.SeedEffect
-
Enumerations used by seeds. The majority of these are only applicable to Easter Egg seeds
Fields:
- SEED_NORMAL
Normal Speed
- SEED_MOVEMENT_PITCH
Pitch of music is affected by movement speed
- SEED_HEALTH_PITCH
Pitch of music is affected by level of health
- SEED_CAMO_ISAAC
Player is invisible
- SEED_CAMO_ENEMIES
All enemies are camouflaged
- SEED_CAMO_PICKUPS
All pickups are camouflaged
- SEED_CAMO_EVERYTHING
Everything is camouflaged
- SEED_FART_SOUNDS
All effects replaced with Farts
- SEED_OLD_TV
- SEED_DYSLEXIA
All text is jumbled
- SEED_NO_HUD
- SEED_PICKUPS_SLIDE
- SEED_CONTROLS_REVERSED
- SEED_ALL_CHAMPIONS
- SEED_INVISIBLE_ISAAC
- SEED_INVISIBLE_ENEMIES
- SEED_INFINITE_BASEMENT
Basement repeats forever
- SEED_ALWAYS_CHARMED
- SEED_ALWAYS_CONFUSED
- SEED_ALWAYS_AFRAID
- SEED_ALWAYS_ALTERNATING_FEAR
- SEED_ALWAYS_CHARMED_AND_AFRAID
- SEED_EXTRA_BLOOD
- SEED_POOP_TRAIL
- SEED_PACIFIST
- SEED_DAMAGE_WHEN_STOPPED
- SEED_DAMAGE_ON_INTERVAL
- SEED_DAMAGE_ON_TIME_LIMIT
- SEED_PILLS_NEVER_IDENTIFY
- SEED_MYSTERY_TAROT_CARDS
- SEED_ENEMIES_RESPAWN
- SEED_ITEMS_COST_MONEY
- SEED_BIG_HEAD
- SEED_SMALL_HEAD
- SEED_BLACK_ISAAC
- SEED_GLOWING_TEARS
- SEED_SLOW_MUSIC
- SEED_ULTRA_SLOW_MUSIC
- SEED_FAST_MUSIC
- SEED_ULTRA_FAST_MUSIC
- SEED_NO_FACE
- SEED_ISAAC_TAKES_HIGH_DAMAGE
- SEED_ISAAC_TAKES_MASSIVE_DAMAGE
- SEED_ICE_PHYSICS
- SEED_KAPPA
Turns Isaac grey
- SEED_CHRISTMAS
- SEED_KIDS_MODE
- SEED_PERMANENT_CURSE_DARKNESS
- SEED_PERMANENT_CURSE_LABYRINTH
- SEED_PERMANENT_CURSE_LOST
- SEED_PERMANENT_CURSE_UNKNOWN
- SEED_PERMANENT_CURSE_MAZE
- SEED_PERMANENT_CURSE_BLIND
- SEED_PERMANENT_CURSE_CURSED
- SEED_PREVENT_CURSE_DARKNESS
- SEED_PREVENT_CURSE_LABYRINTH
- SEED_PREVENT_CURSE_LOST
- SEED_PREVENT_CURSE_UNKNOWN
- SEED_PREVENT_CURSE_MAZE
- SEED_PREVENT_CURSE_BLIND
- SEED_PREVENT_ALL_CURSES
- SEED_NO_BOSS_ROOM_EXITS
- SEED_PICKUPS_TIMEOUT
- SEED_INVINCIBLE
- SEED_SHOOT_IN_MOVEMENT_DIRECTION
- SEED_SHOOT_OPPOSITE_MOVEMENT_DIRECTION
- SEED_AXIS_ALIGNED_CONTROLS
Prevents Diagonal Movement
- NUM_SEEDS
-
SeedEffect.GridRooms
-
TODO: Work this out
Fields:
- MAX_GRID_ROOMS
- ROOM_DEVIL_IDX
- ROOM_ERROR_IDX
- ROOM_DEBUG_IDX
- ROOM_DUNGEON_IDX
- ROOM_BOSSRUSH_IDX
- ROOM_BLACK_MARKET_IDX
- ROOM_MEGA_SATAN_IDX
- ROOM_BLUE_WOOM_IDX
- ROOM_THE_VOID_IDX
- NUM_OFF_GRID_ROOMS
- MAX_ROOMS
-
ItemPoolType.ItemPoolType
-
The various different itempools
Fields:
- POOL_NULL
- POOL_TREASURE
- POOL_SHOP
- POOL_BOSS
- POOL_DEVIL
- POOL_ANGEL
- POOL_SECRET
- POOL_LIBRARY
- POOL_CHALLENGE
- POOL_GOLDEN_CHEST
- POOL_RED_CHEST
- POOL_BEGGAR
- POOL_DEMON_BEGGAR
- POOL_CURSE
- POOL_KEY_MASTER
- POOL_BOSSRUSH
- POOL_DUNGEON
- POOL_GREED_TREASURE
- POOL_GREED_BOSS
- POOL_GREED_SHOP
- POOL_GREED_DEVIL
- POOL_GREED_ANGEL
- POOL_GREED_CURSE
- POOL_GREED_SECRET
- POOL_GREED_LIBRARY
- POOL_GREED_GOLDEN_CHEST
- POOL_BOMB_BUM
- NUM_ITEMPOOLS